leeschmitz84522
Showing 1,000 posts by leeschmitz84522

(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, roaring, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, roaring, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, multiple mouthed creature of darkness:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(cute European girl, white dress, reddish hair in braids, sitting and drinking coffee:1.3), (a day at the park), (closeup, relaxing, casual pose:1.1), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

A photorealistic depiction of a horrific vision, more disturbing than frightening, (leprechaun on a hillscape, pot of gold shimmers, his eyes glint more than the gold coins do:1.2). The scene is shrouded in an unnatural darkness, pierced only by sickly green tendrils of light that writhe and pulse like living things. In the center, a monstrous figure contorts into impossible shapes, its form a grotesque amalgamation of bones, flesh, and teeth. Its eyes, burning with an unholy light, pierce the viewer's soul. The air hangs heavy with the stench of decay and the chilling whispers of the damned. The very fabric of reality seems to tear at the edges, revealing a glimpse of something far more horrifying beyond.

(A hilly landscape in the country, mountain the the background, farm house on a hill next to a pound, small forest), (dark natural colors), (professional street artists), (extremely creative output:3), (DeepDream style:1.9), (oily ferrofluids:0.1), (surrealism, pop art:0.4), (a torn up image, distorted and mutilated, creepy messed up face), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless:1.7), (one has to wonder where our reality begins and ends:0.2), (eyes done with puffy paint, neon glow edges, backlit:0.7), (crisp sharp textures, edges are jagged with stringy parts dripping off, the details are charred and burning bright like bers, the smoke is thick:2)

(Irish druids crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy og large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura:1.1),

(Irish druids crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy og large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura:1.1),

(5mm), (Closeup Irish short leprechaun crouched in the shadows, eyes glinting, red and green coat, surveying over nature, sitting next to a wooden bucket full of gold coins:1.2), (Night sky over a thick canopy of large tree branches, Celtic runes carved into stone pillars), (tall ancient trees of Ireland:1.1), (magical aura, green aura, nighttime:1.1), (drinking beer), (magical aura:1.1)

(Artist Jim Burns), (large (walking:2) mech towering over an earth city causing dismay), (War of the World's styled walking), (impact of the mech's foot on the ground caused a dust cloud:1.1), (motion shot, in motion with blur, focus on mech, street level, people are scared and running away:1.2), (the mech's large metal legs are in motion, one leg steps towards the viewer:2),

(Artist Jim Burns), (large (walking:2) mech towering over an earth city causing dismay), (War of the World's styled walking), (impact of the mech's foot on the ground caused a dust cloud:1.1), (motion shot, in motion with blur, focus on mech, street level, people are scared and running away:1.2), (the mech's large metal legs are in motion, one leg steps towards the viewer:2),

(Artist John Berkey), (alien landscape)

(Artist John Berkey), (alien landscape)

(5mm, closeup human Man and woman hiding, driving a mech:1.1), (dramatic pose or action pose:1.2), (Artist design by (Mab Graves:1.3)), (disaster scene from a movie, sci-fi)

(5mm, closeup human Man and woman hiding, driving a mech:1.1), (dramatic pose or action pose:1.2), (Artist design by (Greg Hildebrandt:1.3)), (disaster scene from a movie, sci-fi)

(5mm, closeup very short, very skinny cute and seductive 20 year old woman in a booth, low lighting diner club, eye contact, slight smile, nighttime, wearing a white fancy dress:1.1), (a man is close and flirting with her, surrounded by other men:1.4), (dramatic pose or action pose:1.2), (Artist design by (Guy Aroch:1.3) and (Alessio Albi:1.6)), (disaster scene from a movie),

(5mm, closeup with afterglow, backlit, cute 20 year old woman in a gazebo in a flower garden, eye contact, slight smile:1.1), (brilliant pastel colors, dark natural hues:1.4), (dramatic pose or action pose:1.2), (Artist design by (Guy Aroch:1.3) and (Alessio Albi:1.6)), (disaster scene from a movie),

(Lightning bolt striking and blowing up a boulder in front of character wizard, wizard has his arm raised in spellcasting pose:0.9), (glow aura,cred aura, black backlit:0.9), (deceptively beautiful), (artist design by Luis Royo and Guy Aroch)

(deceptively beautiful, dreamlike, river magic, torrents of fast electricity:1.1), (artist design by Natalia Drepina and Flora Borsi:1.1), (a beautiful wispy girl, windy shaped, character elf, dark pastel colors, detailed pupils, elegant and golden atmosphere, magical sparkle, blue tinge aura around skin and body, making a splash:1.2), (holding a very powerful weapon, showing it proudly)

(artist definition Lori Vrba), (a rose with dew on it:1.1), (artist design by Flora Borsi, explosive deconstructivism, Nychos, elaborate ferrofluids outlines:1.6)

(artist definition George Condo), (a catastrophic event, crumbling stone and dust clouds, large shapes of darkness:1.1), (artist design by Larry Carlson and explosive deconstructivism and Nychos and elaborate ferrofluids outlines:2.6)

(artist definition Max Ernst), (a catastrophic event, twisted tree with stringy roots, crumbling stone and dust clouds, a bird of prey, large shapes of darkness:1.4), (a woman looking longingly at the viewer, eye contact, dirty skin, detailed pupils, glinting eye, very much blends into the tree as one entity:1.1), (artist design by Andreas Franke and explosive deconstructivism and Alex Garant and elaborate ferrofluids outlines:2.6)

(Light field photography, hard shadows, draconic atmosphere:1.2), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (in the style of Erin Hanson and L. Birge Harrison and Lisa Holloway hybrid:1.15), (hexagonal art double exposure:1), (red glow around a magical translucent wobbly orb:0.6), Cryptid theme, scaly flakey. Strikingly serious, (In the style of Corey Arnold and Gottfried Helnwein hybrid:0.9). (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2), overalldetail

Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(Goopy ooze man, surreal landscape:1.2), (in the style of Sabbas Apterus and Janine Antoni hybrid:1.15), (green neon glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(Light field photography, hard shadows, draconic atmosphere:1.2), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Erin Hanson and L. Birge Harrison and Lisa Holloway hybrid:1.15), (hexagonal art double exposure:1), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (In the style of Rick Amor and Gottfried Helnwein hybrid:0.9). (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(capture the essence of free will, deep blues, silver aura, fog, silhouettes, vegetation outlines), (artist design by Rick Amor and Marta Bevacqua),

Ah, my apologies for the mix-up. Here's a descriptive visual in words: Imagine standing at the edge of a tranquil lake as the first light of dawn caresses the horizon. The sky overhead is a canvas, painted with strokes of pink and orange hues that transition into a deep and calming blue. Up close, dewdrops cling delicately to the vibrant petals of wildflowers and the blades of lush green grass, each droplet reflecting the growing light like tiny crystals. The gentle rays of the rising sun dance upon the water's surface, a tapestry of golden light that warms the soul. In the foreground, the vibrant flora is rich with color and life, inviting you to reach out and touch their natural splendor. The scene is a serene symphony of nature's beauty, a breathtaking close-up of a world that whispers the promise of a new day.

(Split double exposure, torn paper effect, charred edges, plasma water), (capture the essence of free will and life, deep blues, orange aura, dark pastel natural colors, silver aura, fog, silhouettes, computer parts, very carefree and happy), (artist design by Laura Iverson and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Kenro Izu and Frieke Janssens)

Cinematic shot of a man in a gold mecha, holding gold glowing sword by the handle, sword pointing up, medieval desert with sandworms in background, reflective light, HKStyle, HD, masterpiece, best quality, hyper detailed, ultra detailed, super realistic

Gravestone, long shadow silhouette, (Split double exposure, torn paper effect:1.2), (capture the essence of despair, show a sharp knife over that, deep blacks and blues and grays and yellows, red aura, fog, silhouettes, computer parts, very dreadful and grim), (artist design by Martine Johanna and Erik Johansson), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (backlit, low key:1.1), (horror centerfold, multiple faces on one head and separated by trees),

A noir detective at Gravestone inside the image of a head, long shadow creeping over, detailed manic face in the image of another person, (Split double exposure, torn paper effect:1.2), (capture the essence of despair, show a sharp knife over that, deep blacks and blues and grays and yellows, red aura, fog, computer parts, very dreadful and grim), (artist design by Martine Johanna and Erik Johansson), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (backlit, low key:1.1), (horror centerfold, multiple faces on one head and separated by trees),

(Split double exposure, torn paper effect), (capture the essence of free will, deep blues, silver aura, fog, silhouettes, computer parts, very carefree and happy), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics:1.7)

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep reds, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep teals, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep teals, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep teals, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:1.2), (Split double exposure, torn paper effect), (capture the essence of free will, deep reds, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.4), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.6),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1), Surreal Collage

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1), Surreal Collage

(Alligator blob man:1.2), Mech destruction, hanging off a bridge, (wires, rust, trash:0.6), giant eye watching her, (Split double exposure, torn paper effect), (capture the essence of despair, deep oranges, deep blacks, deep reds, dark aura, fog, silhouettes, pipes, very gloomy and dark, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), Surreal Collage