leeschmitz84522
Showing 1,000 posts by leeschmitz84522

(Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

Boss style, (style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (clear weapon, high detail hand, high detail sword), (cutting the head off the snake:2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant man:1.4), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

Boss style, (style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (clear weapon, high detail hand, high detail sword), (cutting the head off the snake:2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant man:1.4), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

Boss style, (style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (cutting the head off the snake:2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant man:1.4), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

Boss style, (style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (clear weapon, high detail hand, high detail sword), (cutting the head off the snake:2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant man:1.4), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (abandoned, smooth black cyborg, in bits, in an abandoned home, toys and broken stuffed animals:1.4), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant snake:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (slumped, crippled, broken and abandoned, completely destroyed smooth metal cyborg laying down, in bits, on its side, on the ground, covered in dirt and plant life, metal scrap, in an abandoned home, toys and broken stuffed animals, decaying floors, crumbling walls:1.4), (laying down:1.5), (latex skin cracked and peeling off the android's face, cyborg face is missing in chunks, exposed wires, exposed metal frame:1.1), (low focal point on doll:1.2), (electric energies emminating from the body:1.0), (closeup), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (slumped, crippled, broken and abandoned, completely destroyed smooth metal cyborg laying down, in bits, on its side, on the ground, covered in dirt and plant life, metal scrap, in an abandoned home, toys and broken stuffed animals, decaying floors, crumbling walls:1.4), (laying down:1.5), (latex skin cracked and peeling off the android's face, cyborg face is missing in chunks, exposed wires, exposed metal frame:1.1), (low focal point on doll:1.2), (electric energies emminating from the body:1.0), (closeup), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (slumped, crippled, broken and abandoned, completely destroyed smooth metal cyborg laying down, in bits, on its side, on the ground, covered in dirt and plant life, metal scrap, in an abandoned home, toys and broken stuffed animals, decaying floors, crumbling walls:1.4), (laying down:1.5), (latex skin cracked and peeling off the android's face, cyborg face is missing in chunks, exposed wires, exposed metal frame:1.1), (low focal point on doll:1.2), (electric energies emminating from the body:1.0), (closeup), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed underground cave:1.2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant snake:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (poor girl turning into water:2), (angry Winter queen, fantastic Celtic dress, pointing at the loch ness monster, demanding the monster to turn and go:1.4), (hyperdetailed, irish theme:1.0), (Celtic scene, large lake, mythical creatures:1.3), (a loch ness monster emerging from the lake, red glowing eyes, eerie aura, textured scales, quite majestic:1.4), (loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(beautiful white porcelain bath tub with the batman in it:2), (batman in a bathtub on a river wearing a sailor hat), (extremely creative output:2), (cubism:1.3), (Deconstructivism:0.9), (oily ferrofluids:0.6), (surrealism, pop art:0.9), (designs made out of cotton fibers, linen texture, ven diagrams of assorted colors), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless, expansive galaxies into finite positions throughout:1.2), (one has to wonder where our reality begins and ends:0.2), (puffy paint, neon glow edges, backlit:0.7), (warped perception, bending light, ripples like water, floating water drop:2)

(Irish druids crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy og large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura:1.1),

(Irish druids crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy og large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura:1.1),

(Irish druids crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy og large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura:1.1),

(Closeup Irish short leprechaun crouched in the shadows, eyes glinting, surveying over nature:1.2), (Night sky over a thick canopy of large tree branches, Celtic runes carved into fallen branches), (tall ancient trees of Ireland, druids in the branches:1.1), (magical aura, green aura, nighttime:1.1),

(Artist Jim Burns), (large (walking:2) mech towering over an earth city causing dismay), (War of the World's styled walking), (impact of the mech's foot on the ground caused a dust cloud:1.1), (motion shot, in motion with blur, focus on mech, street level, people are scared and running away:1.2), (the mech's large metal legs are in motion, one leg steps towards the viewer:2),

(Artist John Berkey), (alien landscape)

(155mm, closeup cute and seductive woman in police uniform outside a bar, casually leaning up against the brick wall next to the entrance, eye contact, slight smile, nighttime, drizzling:1.1), (dramatic pose or action pose:1.2), (Artist design by (Mab Graves:1.3)), (grizzly bear), (disaster scene from a movie)

(5mm, closeup a wolfhound dog, Irish field, green hills, runic stone, stone circle:1.1), (dramatic pose or action pose:1.2), (Artist design by (Marta Bevaqua:1.2) and (Richard Anderson:1.2)), (disaster scene from a movie, natural, dark pastel colors, HDR),

(Bruce Campbell wielding an axe:2), (1960's hairstyles, clothes, pleasant town:2), (Volumetric lighting, backlit, low key, crystalline textures and surfaces:2), (Light field photography, hard shadows, draconic atmosphere:1.2), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Lena Alexander and Laurence Amelie hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(Split double exposure, torn paper effect:1.2), (capture the essence of free will, deep blues, silver aura, fog, silhouettes, computer parts, very carefree and happy), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell, monstrous shapes with inky spikes), (skin pores, textured skin, detailed pupils:1.1)

Cinematic shot of a intergalactic marine in a gold mecha, holding gold glowing sword by the handle, sword pointing up, medieval desert with sandworms in background, reflective light, HKStyle, HD, masterpiece, best quality, hyper detailed, ultra detailed, super realistic

(numbers, binary code, computer circuits:1.2), (Split double exposure, torn paper effect), (capture the essence of free will, deep reds, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.4), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.6),

(numbers, binary code, computer circuits:1.2), (Split double exposure, torn paper effect), (capture the essence of free will, deep reds, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.4), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.6),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep teals, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

(numbers, binary code, computer circuits:1.2), (Split double exposure, torn paper effect), (capture the essence of free will, deep reds, airy aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity:1.4), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.6),

(numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1), Surreal Collage

rocket ship with blast clouds, (numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep browns, deep blacks, deep blues, inky aura, dark natural colors, fog, transparent silhouettes, computer parts, CRT screen, very carefree and happy, black chromes, technology, jet cars, backlit), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still, light leak, digital glitches), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.6), Surreal Collage

Beautiful humanity curving over a cliff, (Split double exposure, torn paper effect), (capture the essence of internal struggle in the theme of melodious instrumental, deep blues, silver aura, fog, silhouettes, computer parts, very carefree and happy), (closeup pupils reflection of dying humanity in an abstract form of silhouette and concrete:1.4), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

1 small stone , nobody, blue lines, fantasy style, 4K

(a tiny dancing girl image shown in her eye as a reflection inside the iris, many eyes surgically stitched together, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

(1960's hairstyles, clothes, pleasant town, giant bird:2), (Volumetric lighting, backlit, low key, landscape morphs into people, crystalline textures and surfaces:2), (Light field photography, hard shadows, draconic atmosphere:1.2), (fairly chubby white sorceress, round face, brown hair, holding a scythe, grim mood fully intimidating, in a strange swampland in a fantasy world, standing mean:1.6), glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Erin Hanson and Sherry Akrami hybrid:1.15), (hexagonal art double exposure:1), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(1960's hairstyles, clothes, pleasant town, giant bird:2), (Volumetric lighting, backlit, low key, landscape morphs into people, crystalline textures and surfaces:2), (Light field photography, hard shadows, draconic atmosphere:1.2), (fairly chubby white sorceress, round face, brown hair, holding a scythe, grim mood fully intimidating, in a strange swampland in a fantasy world, standing mean:1.6), glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Erin Hanson and Sherry Akrami hybrid:1.15), (hexagonal art double exposure:1), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

(destroyed fallen metal warrior, futuristic rifles thrown on ground and covered in dirt, spearmen natives looking curious, tall metal structures buried in dirt uncovered and distant, broken ancient civilization emerging once again:1.7), surreal, pale, advanced, odd, chaotic, pale, telescopic, ephemeral, ethereal, arid, spectacular space scenery, (art by Marta Bevacqua and Frank Miller), (professional, intricate details, masterpiece, best quality:1.5), blue accentuate, color_orange accentuate,

(dimensional shambler), (fantasy landscape and castle, horse face woman hooves:1.6), In the style of (Futuretech) Nell Dorr Katia Chausheva, stretching monster. Foggy wispy mysterious fast shockwave. detailed cyborg, humanoid figures being printed partially completed. Cinematic, futuretech, (in the style of (Holly Andres) (Craig Mullins) Grimdark Wadim Kashin Alex Maleev (((Katia Chausheva))) (Marta Bevacqua) Giger:1.1). (Deeply darkened alien tribal shadowy Rustic, entire body is made out of glowing water liquid and smoke into a formless intensive focus disintegrate into chemigram), (horrendous ghost face glowing pupils, alien spaceship in the background:1.4), ((big depth of field)), in the style of (((Hal Foster))) (Lisa Holloway) Edward Bawden. Closeup, crisp detailed face. Dark natural colors.

(dimensional shambler), (fantasy landscape and castle, horse face woman hooves:1.6), In the style of (Futuretech) Nell Dorr Katia Chausheva, stretching monster. Foggy wispy mysterious fast shockwave. detailed cyborg, humanoid figures being printed partially completed. Cinematic, futuretech, (in the style of (Holly Andres) (Craig Mullins) Grimdark Wadim Kashin Alex Maleev (((Katia Chausheva))) (Marta Bevacqua) Giger:1.1). (Deeply darkened alien tribal shadowy Rustic, entire body is made out of glowing water liquid and smoke into a formless intensive focus disintegrate into chemigram), (horrendous ghost face glowing pupils, alien spaceship in the background:1.4), ((big depth of field)), in the style of (((Hal Foster))) (Lisa Holloway) Edward Bawden. Closeup, crisp detailed face. Dark natural colors.

(dimensional shambler), (fantasy landscape and castle, horse face woman hooves:1.6), In the style of (Futuretech) Nell Dorr Katia Chausheva, stretching monster. Foggy wispy mysterious fast shockwave. detailed cyborg, humanoid figures being printed partially completed. Cinematic, futuretech, (in the style of (Holly Andres) (Craig Mullins) Grimdark Wadim Kashin Alex Maleev (((Katia Chausheva))) (Marta Bevacqua) Giger:1.1). (Deeply darkened alien tribal shadowy Rustic, entire body is made out of glowing water liquid and smoke into a formless intensive focus disintegrate into chemigram), (horrendous ghost face glowing pupils, alien spaceship in the background:1.4), ((big depth of field)), in the style of (((Hal Foster))) (Lisa Holloway) Edward Bawden. Closeup, crisp detailed face. Dark natural colors.

(dimensional shambler), (fantasy landscape and castle, horse face woman hooves:1.6), In the style of (Futuretech) Nell Dorr Katia Chausheva, stretching monster. Foggy wispy mysterious fast shockwave. detailed cyborg, humanoid figures being printed partially completed. Cinematic, futuretech, (in the style of (Holly Andres) (Craig Mullins) Grimdark Wadim Kashin Alex Maleev (((Katia Chausheva))) (Marta Bevacqua) Giger:1.1). (Deeply darkened alien tribal shadowy Rustic, entire body is made out of glowing water liquid and smoke into a formless intensive focus disintegrate into chemigram), (horrendous ghost face glowing pupils, alien spaceship in the background:1.4), ((big depth of field)), in the style of (((Hal Foster))) (Lisa Holloway) Edward Bawden. Closeup, crisp detailed face. Dark natural colors.

(5mm, closeup cute and seductive woman, in a field of flowers and tall grass, afterglow sunset, eye contact, slight smile, holding a hatchet:1.1), (dramatic pose or action pose:1.2), (Artist design by (Mab Graves:1.3)), (disaster scene from a movie, sci-fi, alien robot with smooth chrome skin)

detailed background,( Calm spring night landscape), flower, outdoors, sky, no humans, night, leaf, moon, plant, white flower, scenery, crescent moon, depth of field, masterpiece, best quality, ultra-detailed, very aesthetic, illustration, perfect composition, intricate details, absurdres, moody lighting, wisps of light,

(axe murderer, thriller noir), (real life, woman next to a window in a house, disastrous monster in the background, ghost afterimage, clean brick red environment, grim style, horror lens effect, jarring optical effect, layered effects, dark shadows, hazy, grainy:1.2), (above pov, a woman looking shocked, caped crusader, dark natural natural colors, HDR, 5mm:1.2), (glitch art by (Hans Feurer:1.1) and (Roe Ethridge:1.2)), glowing blue on black,
(Glitch, real life, woman next to a river in space, space helmet with clear visor, future war, spaceship in the background sky, crowd in the background, beautiful sunset afterglow environment, jarring optical effect, layered effects, dark shadows, hazy, grainy:1.2), (floating above pov, a woman looking shocked, caped crusader, muted pastel natural colors, HDR, 5mm:1.2), (art by (Marcel Marlier:1.1) and (John Sibbick:1.2)), Explosion Artstyle
(5mm, film still, HDR), (art by Mab graves), (glamour portrait photo, macro, a captivating vibrant glow, mysterious female scientist, standing inside of a 3D projected universe, star system, hologram, , ethereal, smoky backdrop, lab. throwing a translucent white/tanslucent dark/bright fade, science clothing, revealing cleavage, 100mm f/2.8 macro lens, atmospheric haze, Film grain, cinematic film still, shallow depth of field, highly detailed, high budget, cinemascope, moody, epic, OverallDetail, gorgeous, 2000s vintage RAW photo, photorealistic, candid camera, color graded cinematic, eye catchlights, atmospheric lighting, imperfections, natural, shallow dof), long braided hair, freckles,
an otherworldly landscape in the style of neon silhouette contrast, <lora:xl_more_art-full_v1:0.5> <lora:- SDXL - vanta-black_contrast_V3.0:0.4> <lora:SDXL_black_and_color_Sa_May:0.5> dark, black and color <lora:sss:0.7> sss
raw photo, a sunset landscape, oregon mountains, forested ravine cliffs, cozy, photorealistic, abandoned Towering Stone gateway entry into dark the side of cliff, dwarven, high fantasy style, high detailed texture, 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT3, Sony A7 IV, highly detailed photography, (muted colors, cinematic, dim colors, soothing tones:1.2), vibrant, insanely detailed, hyperdetailed, (dark shot:1.2), (vsco:0.3), (intricate details:0.9), (hdr, hyperdetailed:1.2) (highest coherency: 1.39) (highest quality: 1.39) (rule-of-thirds) (award-winning) (masterclass) (highest resolution: 1.39) (castle architecture built into cliff) (starfort: 1.1) (protruding from hillside)
raw photo, a sunset landscape, oregon mountains, forested ravine cliffs, cozy, photorealistic, abandoned Towering Stone gateway entry into dark the side of cliff, dwarven, high fantasy style, high detailed texture, 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT3, Sony A7 IV, highly detailed photography, (muted colors, cinematic, dim colors, soothing tones:1.2), vibrant, insanely detailed, hyperdetailed, (dark shot:1.2), (vsco:0.3), (intricate details:0.9), (hdr, hyperdetailed:1.2) (highest coherency: 1.39) (highest quality: 1.39) (rule-of-thirds) (award-winning) (masterclass) (highest resolution: 1.39) (castle architecture built into cliff) (starfort: 1.1) (protruding from hillside)