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    sharanestone

    Showing 53 posts by sharanestone

    🖼️
    1girl oversized clothes, light depth, closeup, dramatic atmospheric red lighting, Volumetric Lighting anime, gradient (by Pipilotti Rist ) inside a womb
    SDXL 1.0

    1girl oversized clothes, light depth, closeup, dramatic atmospheric red lighting, Volumetric Lighting anime, gradient (by Pipilotti Rist ) inside a womb

    2 likes
    🖼️
    1girl oversized clothes, light depth, dramatic atmospheric red lighting, Volumetric Lighting anime, gradient (by Pipilotti Rist ) inside a womb
    SDXL 1.0

    1girl oversized clothes, light depth, dramatic atmospheric red lighting, Volumetric Lighting anime, gradient (by Pipilotti Rist ) inside a womb

    2 likes
    🖼️
    ((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D,(beautiful cyberpunk female with thick voluminous hair posing next to car:1.2), HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX,Super-Resolution, Unreal 5, Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field, Maximum clarity and sharpness, Multi-layered textures, Albedo and Specular maps, Surface shading, Accurate simulation of light-material interaction, Perfect proportions, Octane Render, Two-tone lighting, Wide aperture, Low ISO,White balance,Rule of thirds,8K RAW, Efficient Sub-Pixel,sub-pixel convolution, luminescent particles, <lora:nijiexpress:1> <lora:zeekars:0.6> <lora:LowRA:0.4>
    SDXL 1.0

    ((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D,(beautiful cyberpunk female with thick voluminous hair posing next to car:1.2), HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX,Super-Resolution, Unreal 5, Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field, Maximum clarity and sharpness, Multi-layered textures, Albedo and Specular maps, Surface shading, Accurate simulation of light-material interaction, Perfect proportions, Octane Render, Two-tone lighting, Wide aperture, Low ISO,White balance,Rule of thirds,8K RAW, Efficient Sub-Pixel,sub-pixel convolution, luminescent particles, <lora:nijiexpress:1> <lora:zeekars:0.6> <lora:LowRA:0.4>

    2 likes
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