leeschmitz84522
Showing 1,000 posts by leeschmitz84522

The Last War, the dying, scream with their last breath. (cosmic galaxy effects radiating off the man, hints of red magic coloring:0.5), (electric magnetic field around its head, glowing magic around its head, electric arcs spreading out from its mind:1.2), (medieval setting, red aura and bright:1.2), dusty, hazy, (black aura, orange aura, dark and damning aura:1.3), (deep blacks, lightly grim:1.1), city interior walls,

(Alex Pardee1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (archaic military mech walking in a swamp, ripples of water move, biomechanical man and a mech:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Brian Despain:1.0) and (Iwan Baan:1.6) and (Sam Kieth:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Alex Pardee1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (archaic military mech walking in a swamp, ripples of water move, biomechanical man and a mech:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Brian Despain:1.0) and (Iwan Baan:1.6) and (Sam Kieth:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(bright alcohol ink image of a dystopian city run by robots, smooth white:1), (sentinel robot standing on a suspended bridge observing the scene below, chaotic crowds on the streets at ground level:1.3),

(Film still cinematic photography, tilt angle, bokeh, f-stop 2.5, 44mm, light leak, lomography:0.9), (hyperdetailed wasteland), end of the world, silent screams, (heart-shaped moon in the sky:1.1), ((exploding atmosphere:0.8), cybernetic man stalking deserted streets, facial focus, eye contact:1.1), (1girl grappling with reality, sifting through some trash on the ground, looking for something, crouched and weary, surreal interpretation:1.3), (electric aura, blue aura, steel chrome and rust:0.9), (nighttime), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), (artist suirano:1.4) <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Alex Pardee1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (archaic military mech walking in a swamp, ripples of water move, biomechanical man and a mech:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Brian Despain:1.0) and (Iwan Baan:1.6) and (Sam Kieth:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Alex Pardee1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (archaic military mech walking in a swamp, ripples of water move, biomechanical man and a mech:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Brian Despain:1.0) and (Iwan Baan:1.6) and (Sam Kieth:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Alex Pardee1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), (archaic military mech walking in a swamp, ripples of water move, biomechanical man and a mech:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Brian Despain:1.0) and (Iwan Baan:1.6) and (Sam Kieth:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Artist Emek:3.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (tentacles and destruction, from H R Giger:1.2), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.6) and (Bastien Grivet:2.7)),

(Artist Emek:3.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (tentacles and destruction, from H R Giger:1.2), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.1), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.6) and (Bastien Grivet:2.7)),

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.2), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)),

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (attacking, hitting, smashing:2), (hyperdetailed dystopia neon city:1.0), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.2), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)),

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (absolute action, motion, running, fighting:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (absolute action, motion, running, fighting:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (absolute action, motion, running, fighting:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (absolute action, fighting, running, hitting, smashing, destroy:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed dystopia neon city:1.0), (absolute action, fighting, running, hitting, smashing, destroy:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (closeup technician :1.1), (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Artist Emek:0.4), (cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (knight vs mech, the battle commenced:2), (hyperdetailed dystopia neon city:1.0), (absolute action, fighting, running, hitting, smashing, destroy:3), (tentacles and destruction, monstrous life form, from H P Lovecraft:1.6), (fighting a giant knight who possess a sword, sword and energy weapons collide:2), (closeup technician :1.1), BREAK (archaic military mech walking in the street, raining, biomechanical man with mech, show a side shot of the cybernetic man's face at quarter of screen:1.3), (stranglehold, absolutely ruthless interactions:1.3), (turning pose, change pose each time:1.1), (smoking heap of a spaceship collision in the background:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:2.0) and (James Gilleard:2.0) and (Bastien Grivet:2.0)), <lora:lowkey_v1.1:1.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(poster:1.3), (horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(poster:1.3), (horror Life form, body snatcher, multiple mouthed creature of darkness, and somehow there's an angelic face:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, multiple mouthed creature of darkness:1.4), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, (Professional Face:1.1) Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>
(horror Life form, body snatcher, (has a yellow smiley face with $ as eyes:1.6), noodly arms and demonic face, multiple mouthed creature of darkness, multiple tongues licking everything leaning a slime visual:1.4), (in the style of Stephen Gammell and Guillermo del Toro:1.5), (Life in an incubator, plants growing alongside human flesh, ants in hair, dirt bed), long-shot, far-off, very-person octane, 8k, 8mm depth of focus, (low perspective:1.6), high-end scattering colors. 8k, Cinematic Render, Fantastical mood, Unreal engines inside a frame after with many dead blood on them, With, photoshop in order for artstation, cinematic and Cinema, Dark kimura artstyle on render hyper-out characters on floors UHD lifelike, 4k hyperdetailed, octane cinema4k render and skin frame cyberpunk, hypermaximalist, directed by Reilerealistic 8k render photorealistic level quality perfect resolution, 8k texture, volumetric hazy dark fantasy digital composition art, cinema National Geo coherency, CGSociety sharp focus ambient, post processing Wires glitchcore texture, intricate <lora:MercuryXL:0.3> <lora:DrippingXL:0.3>

(Emek:1.4), (Film still cinematic photography, tilt angle, bokeh, perfect composition, f 1.8, 44mm:1.1), (hyperdetailed forest, autumn theme:1.0), Boss style, (style of TV show, How to Train Your Dragon, (style only), no dragons:1.1), (Disney:1.6), (looking at viewer:1.4), (ruthless Norse warrior, angry, holding a sword over his shoulder, the surroundings of war:1.4), (a day at the battle), (cutting the head off the snake:2), (electric energies emminating from the body:1.0), (closeup, attacking, fighter pose, wearing dragon scale armor:1.1), (attacking a giant man:1.4), (natural aura, light blue aura, black aura:1.2), (sunset), (in the style of (Gris Grimly:1.0) and (James Gilleard:1.6) and (Bastien Grivet:1.7)), <lora:RMSDXL_Creative:0.9> <lora:epi_noiseoffset2:0.3> <lora:lowkey_v1.1:0.8> HyperSmoke, sunny background, blue background, intimate theme, afterglow (Bad_pictures:1.0)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (hyperdetailed wasteland, irish theme:1.0), (Celtic scene, mythical creatures, leprechaun:1.3), (a fairy kelpie shape shifting it's way out of water, from horse to human transformation, quite majestic:1.4), (red glowing eyes, loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (hyperdetailed wasteland, irish theme:1.0), (Celtic scene, mythical creatures, leprechaun:1.3), (a fairy kelpie shape shifting it's way out of water, from horse to human transformation, quite majestic:1.4), (red glowing eyes, loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (hyperdetailed wasteland, irish theme:1.0), (Celtic scene, Celtic woman morphed from horse on a river bank, amalgamation, drawn to a creature in the water, enchanted stare, mythical creatures:1.6), (a fairy kelpie shape shifting it's way out of water, from horse to human transformation, quite majestic:1.3), (red glowing eyes, loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (hyperdetailed wasteland, irish theme:1.0), (Celtic scene, Celtic woman morphed from horse on a river bank, amalgamation, drawn to a creature in the water, enchanted stare, mythical creatures:1.6), (a fairy kelpie shape shifting it's way out of water, from horse to human transformation, quite majestic:1.3), (red glowing eyes, loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(Film still cinematic photography, tilt angle, bokeh, f-stop 1.8, 5mm, light leak, lomography:0.9), (1girl, 1queen, one transfiguration, a river forms out of her mouth:2), (poor girl turning into water, morphing body, melting, turning clear liquid:2), (angry Winter queen, fantastic Celtic dress, pointing at the loch ness monster, demanding the monster to turn and go:1.4), (hyperdetailed, irish theme:1.0), (Celtic scene, mythical creatures:1.3), (a loch ness monster emerging, eerie aura, textured scales, quite majestic:1.4), (loch ness:1.1), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(((irish girl))), ((18 years old)), ((druid)), red hair, (celtic medieval fantasy), oil paint, full shot, happy smile, (ultradetailed), bright sunny sky, (celtic irish druid background nature environment lansdcape), (cascade) pond, celtic irish druid leafy forest, water ripples reflections, ((wearing cut Leine)) druid irish clothes, Celtic brooch, necklace, brilliant earrings, (clovers), sharp focus, hdr, strong contrast, backlight, shadows, vibrant colors, lens flare, (pretty), (beautiful), (feminine), (loving), (in love), (romantic), (adorable), cute <lora:Detail Tweaker LoRA add_detail:0.5> <lora:Johannes Vermeer style:0.8> Johmeer <lora:Edgar Degras style:0.8> EdgarDegras

(Artist Kim Haughton:2), (candlelight, foreground onlooking man named Saint Patrick, man giving baptism, holy Spirit, bokeh profile face, distanced focus, black hair, druids of Ireland in medieval clothing:1.3), (Film still cinematic photography, wide angle, bokeh, f-stop 2.5, 144mm, light leak, group photo, dusky orange, grainy, lomography:0.9), (ancient Irish druids and pagans, small celebration, hooting and hollering, jumping for joy:2), (hyperdetailed, irish theme, green accentuate:1.1), (eerie aura, textured stone structures, pasture, smokey from pipes, quite majestic:1.4), (electric aura, blue aura:1.2), (sunset), (in the style of (Frank Miller:1.2), (Marta Bevaqua:1.4), (Hans Bellmer:0.8)), <lora:RMSDXL_Creative:1.7> <lora:epiCRealLife:0.8> <lora:Helper:0.8> <lora:epi_noiseoffset2:0.8> <lora:lowkey_v1.1:0.8> HyperSmoke, dark background, black background, backlit, dark theme (Bad_pictures:1.3)

(deconstructionism:0.9), (oily ferrofluids:0.6), (surrealism, pop art:0.9), (a torn up image, distorted and mutilated, creepy messed up face),

(extremely creative output:2), (deconstructionism:0.9), (oily ferrofluids:0.6), (surrealism, pop art:0.9), (a torn up image, distorted and mutilated, creepy messed up face), (wearing hood, in the woods, in the rain, in the dark:1.1), (the image induces vertigo because of the patterns of the surfaces, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless:1.2), (one has to wonder where our reality begins and ends:0.2), (eyes done with puffy paint, neon glow edges, backlit:0.7),

(extremely creative output:2), (deconstructionism:0.9), (oily ferrofluids:0.6), (surrealism, pop art:0.9), (designs made out of cotton fibers, linen texture, ven diagrams of assorted colors), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless, expansive galaxies into finite positions throughout:1.2), (one has to wonder where our reality begins and ends:0.2), (puffy paint, neon glow edges, backlit:0.7), (warped perception, bending light, ripples like water, floating water drop:2)

(batman in a bathtub on a river wearing a sailor hat), (extremely creative output:2), (cubism:1.3), (Deconstructivism:0.9), (oily ferrofluids:0.6), (surrealism, pop art:0.9), (designs made out of cotton fibers, linen texture, ven diagrams of assorted colors), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless, expansive galaxies into finite positions throughout:1.2), (one has to wonder where our reality begins and ends:0.2), (puffy paint, neon glow edges, backlit:0.7), (warped perception, bending light, ripples like water, floating water drop:2)

(A hilly landscape in the country, mountain the the background, farm house on a hill next to a pound, small forest), (dark natural colors), (professional street artists), (extremely creative output:3), (DeepDream style:1.9), (oily ferrofluids:0.1), (surrealism, pop art:0.4), (a torn up image, distorted and mutilated, creepy messed up face), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless:1.7), (one has to wonder where our reality begins and ends:0.2), (eyes done with puffy paint, neon glow edges, backlit:0.7), (crisp sharp textures, edges are jagged with stringy parts dripping off, the details are charred and burning bright like bers, the smoke is thick:2)

(A hilly landscape in the country, mountain the the background, farm house on a hill next to a pound, small forest), (dark natural colors), (professional street artists), (extremely creative output:3), (DeepDream style:1.9), (oily ferrofluids:0.1), (surrealism, pop art:0.4), (a torn up image, distorted and mutilated, creepy messed up face), (the image induces vertigo, swirling and folding into itself, an absolute abstraction of the human soul leaving the viewer feel ultimately helpless:1.7), (one has to wonder where our reality begins and ends:0.2), (eyes done with puffy paint, neon glow edges, backlit:0.7), (crisp sharp textures, edges are jagged with stringy parts dripping off, the details are charred and burning bright like bers, the smoke is thick:2)