#mecha
Showing 1,000 posts tagged with "mecha"
(robot, mecha, science fiction, desert, cloud, sky, mountain, day, military, realistic, damaged, 1boy, claws, Walking vehicle), night. glow neon, neon, hyperrealism, glossy, shinny, clear image, accurate picture, clear picture, precise image, focused image, Science fiction style, Science fiction, (ultra sharp focus:2), (detailed windows:2), (thin lines:2), (reflections:0.5), (best quality:1.8), <lora:Apparatus_-_Traction_City_Walkers_Vehicles:0.8>
in the style of ck-mgs, A digital artwork in the style of cknc, a_skynet_cyberdyne_craft, the image is featuring a futuristic, highly advanced stealth fighter flying through hyperspace. The fuselage is made of a dark gunmetal alloy and the cockpit shows glowing led lights, and has a large air intake, dutch angle, motion blur
detailed realistic image. realistic scenery, ultra high quality, very detailed, a lightly armored space marine stands in front of his comrades raising his assault rifle above his head on a hostile, alien planet. a speech bubble above his head show the text: "BUZZAH!". masterpiece, 4k, photorealistic, Cyberpunk
a photorealistic depiction of a sculpture of a cow touched by Nurgle, the cow sculpture is altered to look decaying and rotten. It wears tattered and rusted pieces of armor and shoulder-pads in the style of Warhammer Space Marines. Its mouth hangs open slack-jawed with a dark empty look in its eyes. It stands on nothing among the junk and rubble. The scene is a grim depiction of a ruined wasteland of a city far into the future, the overall color scheme of the image is bleak with a slight green misty theme. The sky is dark and overcast, further enhancing the eerie atmosphere. The textures of the worn and ruined surrounding buildings are intricately detailed, the architecture is rendered with high detail
concept art . Frank Frazetta fantasy oil painting (art by Zdzislaw Beksinski:2), two space marines back to back, taking aim, firing guns, muzzle flash, epic, holding guns, heroic, glorification, god rays, backlit, action picture. surrounded by countless monsters with glowing eyes. grimdark, mythp0rt, FredFraiStyle <lora:- Flux1 - vanta_black_V1.0.safetensors:0.5>, <lora:FredFraiStyle-FLUX-Share.safetensors:0.75>, <lora:Warhammer_Rogue_Trader_Style_flux-000021.safetensors:0.5>, UltraM40k <lora:ARTifacts.safetensors:0.5>, <lora:Movie_Portrait.safetensors:0.5>, <lora:frazetta_flux_v2-000150.safetensors:0.5>, <lora:flux_sparklycism.safetensors:0.66>, . digital artwork, illustrative, painterly, matte painting, highly detailed
artilands02, ethdysty, A cinematic wide shot captures a vast desert landscape at sunset. Colossal beehive towers extend into space, their surfaces flickering with matrix-like code cascades and cyberpunk glitch effects. A large Yellow StarWars at-st walker Stands in the foreground, filling half the frame. Closeup infront the scenery. Reality tears apart around them in shards of neon purple and acid green, creating digital artifacts and corruption zones. The atmospheric barrier where they pierce the sky fragments into crystalline digital shards. The desert ground beneath shows scanline distortions and polygon breaks, while quantum visual noise fills the air. The structures themselves phase between physical and digital states, their patterns decomposing into raw data. neon-mist
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
(cel-shading:2)+, (in ARTIST style:1.6), (masterpiece:1.7), night, glow neon, hyperrealism, glossy, shinny, clear image, accurate picture, clear picture, precise image, focused image, Science fiction style, Science fiction, (no humans, robot, mecha, science fiction, sky, cloud, non-humanoid robot, day, desert, outdoors, cannon, blue sky, Walking vehicle, car) night, glow neon, (masterpiece:1.8), (highest detailed:1.8), perfectly lighted, (contrast), (saturated), (((sharp focus))), (hyperdetailed:1.3), (intricate details:1.2), (Refined details:1.3), (best quality:1.5), highly detailed textures, vibrant colors, (ultra sharp focus:1.8), (detailed texture:1.8), (detailed edges:1.8), (thin lines:1.8), (best quality:1.8), <lora:Apparatus_-_Traction_City_Walkers_Vehicles:0.8>,
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
EnhanceImage, fire element, mad-lgthng, highly detailed, high quality, limited color palette, cinematic shot viewed from below, dramatic lighting, rich shadows and bright highlights, server room setting, facing camera mechanical dragon made of circuit boards and ral-elctrprts, roaring with mouth open, crawling out of a computer, smashing GPUs, electrical wires connect it to computer banks, glowing eyes and glowing electricity, blue electrical fire, lightning arcing out of broken computers, mad-embr falling from ceiling
a four meter tall blue with gold trim non-binary themed drdnght machine with heavy gun and rocket pod walks through icy tundra searching for enemies who hide behind frozen trees and boulders waiting in ambush, fire and flames spit from its flamethrower,
(cel-shading:2)+, (in ARTIST style:1.6), (masterpiece:1.7), glow blue neon, hyperrealism, glossy, shinny, clear image, accurate picture, clear picture, precise image, focused image, Science fiction style, Science fiction, (mechanical centipede bus on mechanical legs), solo, outdoors, night, neon, glowing neon, sky, cloud, desert, mechanical centipede bus on mechanical legs focus, scenery, black paint, gray paint, orange paint, (ultra sharp focus:2), <lora:Apparatus_-_Traction_City_Walkers_Vehicles:0.8>
(object: (android, robot:1.36) (filled,champagne flute:0.98)) , (color scheme:(sepia:1.29)), (location:(arena:1.16)), (Valentines Day:1.25), (romantic scene:1.3), showing (love:1.2) and (affection:1.15), floating hearts(epic:1.2), trending on artstation, (high quality:1.2), (masterpiece:1.2), high details, incredibly absurdres, colorful), ,,,(gouache paint:0.66) (polaroid:0.66),(Stonetoss Style:1.28) (Pokemon RGBY Style:0.8) (Sushi Yuusha Toro Style:1.38), , (comp_right:0.74) (lower_angle:1.31)
space marine. A double-eyed Minion dressed in power armor in the style of the Ultramarines, with added banana motifs and golden details. The Minion is without a helmet (no helmet:2.0), showcasing their iconic Minion goggles, expressive eyes, and wide smile. The Minion is wielding a heavy bolter with bright yellow paint and âBoom!â in bold letters. The Minion is depicted in a scene such as: riding a Space Marine bike, dust trailing behind, while grinning confidently as other Minions follow in similar bikes. The Minion's expression is confused but confidently charging forward, goggles shining. The scene should be depicted in a colorful but gritty Warhammer 40k style, with bright yellows and blues to emphasize the Minionsâ classic color scheme. The armor and weapons are detailed with ornate designs, but humor is maintained through Minion-themed accessories and comical touches. Witty details include: a bolter adorned with stars and banana stickers, clearly personalized by the Minion. Background elements should resemble classic Warhammer 40k settings but with a humorous Minion twist, such as: a fortress of the Imperium subtly decorated with banana insignia and bright colors. , <lora:sm2.safetensors:1.0:1.0>
space marine. A Minion with oversized goggles dressed in power armor in the style of the Ultramarines, with added banana motifs and golden details. The Minion is without a helmet (no helmet:2.0), showcasing their iconic Minion goggles, expressive eyes, and wide smile. The Minion is wielding a massive chainsword, decorated with banana symbols and gold accents. The Minion is depicted in a scene such as: standing atop a yellow Rhino tank, pointing towards the enemy, other Minions driving similar vehicles in the background. The Minion's expression is joyfully fearless, showing teeth in a wide grin. The scene should be depicted in a colorful but gritty Warhammer 40k style, with bright yellows and blues to emphasize the Minionsâ classic color scheme. The armor and weapons are detailed with ornate designs, but humor is maintained through Minion-themed accessories and comical touches. Witty details include: a bolt gun covered in stickers of smiley faces and bright cartoon bananas. Background elements should resemble classic Warhammer 40k settings but with a humorous Minion twist, such as: a fortress of the Imperium subtly decorated with banana insignia and bright colors. , <lora:sm2.safetensors:1.0:1.0>
((absurdres, high_quality, masterpiece)), (dynamic_angle, foreshortening, depth_of_field), blurry_background, (anime_coloring, flat_colors, cel-shaded), (lens_flare), chromatic_aberration, scanlines, (grainy_texture:1.4), (film_grain:1.3), retro_artstyle, 1980s_\(style\), (1990s_\(style\)), vhs_artifacting, halftone, limited_palette, neon_lighting) (D4rkR3troSc1f1, no_humans, solo, mecha, mech, cyborg, mechanical_parts, interior, smoke, fog, hangar, armored, mechanical_jaw, sharp_teeth, glowing_eye, neon_genesis_evangelion, eva_unit, berserk_mode, angel_(evangelion), red_eyes, evil_smile, sinister_expression, dynamic_angle, dramatic_lighting, glint, chromatic_aberration, shadow, dark_theme, dark_background, neon_accents, cyberpunk, visor, robotic_face, metallic_surface, menacing, villainous, ominous, horror_(theme), body_horror, futuristic, sci-fi, high_contrast, glowing_components, damaged, broken_armor, exposed_mechanics, cracked_visor)
score_9, score_8_up, score_7_up, holding weapon, holding gun, handgun, hand in pocket, aiming, <lora:YusufDikecGunPose_pdxl_Incrs_v1:1>, 1girl, <lora:purah-pdxl-nvwls-v1:0.8> Gundam RX-78-2
masterpiece, high-quality, hyperdetailed, refined details, best quality, high resolution, In the aftermath of a colossal battle, a lone mecha pilot slumps against the charred hull of her fallen robot. Sparks fizz and embers glow in the smoke-filled twilight, illuminating the haunted exhaustion etched across her face. Her cybernetic tattoos pulse dimly, each flicker hinting at her bond with the now-silent machine. Tears and soot streak her cheeks as she clutches a tattered photograph of her loved ones. The camera frames her from a medium-low angle, capturing the staggering size of the mech behind her and the raw emotional weight of loss and duty that radiates from her trembling figure, <lora:FLUX\Anime v1.3:0.5> <lora:FLUX\Emberveil digital painting:0.8>
postapocalyptic war scene of a massive EdobScorpion battle mech ai overlord in greenteam colors neon green lasers and a santa hat <lora:EdobScorpionArtistic_XL_v1.0:1> <lora:AI_Overlord_Santas_-_The_Green_Team_LoRA:0.8>
In the heart of a vast, ancient forest, seen from a bird's-eye view, the massive AT-ST scout walker looms, its towering form breaking through the treetops like a shadow of the past. The forest below is a sprawling sea of faded, monochrome red-orange hues, where the tops of the trees crack and splinter under the weight of its massive steps. The walker’s massive legs thud heavily through the dense canopy, each movement sending shockwaves through the ancient woodland. Its body, translucent against the backdrop of a starlit sky, is barely visible as it looms like a spectral giant. The fading red and orange tones of its rusted armor blend with the muted hues of the forest, yet it stands out as an almost ethereal presence in the vast landscape, towering far above the broken trees. The red glow of its eyes casts a faint, eerie light as it moves, a lone figure against the expanse of nature. From above, the forest stretches endlessly, a dark and haunting labyrinth of twisted, ancient trees, their tops shattered under the walker’s immense weight. The vastness of the landscape is punctuated by the walker’s towering silhouette, which rises high above the forest, dwarfing the trees in its path. The monochrome color palette of red and orange gives the entire scene a surreal, almost dreamlike quality, as though the walker is an impossible figure, stepping through a forgotten world frozen in time. dfmstyle, lndscpx, Studio Ghibli Dark Fairytale
A digital painting in the style of ck-js, capturing a solitary, colossal Zerg-inspired bio-cruiser with a more predatory, forward-swept design. Sharp, blade-like carapace formations in dark purple and obsidian black define its aggressive silhouette. Exposed muscle fibers and glowing green nerve clusters run along its spine. Banks of organic weapon systems are clustered near the front, potentially dripping ichor or leaking bio-plasma. It hovers ominously above the rings of a gas giant. Focus on immense scale, aggressive organic design, speed (implied), and its role as a Zerg war beast.
animeniji, anime, niji, 2D flat anime, NijiCreature, Gundam_00_Style, (Style: Gundam_00), science_fiction, anime, dark and neon, large sword and shield, dynamic pose, gundam in jungle setting, detailed jungle,
"Create a stunning, hyper-realistic image of a fierce war golem firing a rainbow energy beam from its opened mouth. The golem should be detailed with rough, stone-like textures and a menacing, powerful stance. High volumes of destructive force should fill the surrounding area, with energy waves and debris adding to the intensity. Tiny goblins should be clinging to the giant golem, attacking it with their daggers, adding a dynamic and chaotic element to the scene. The goblins should be depicted with intricate details, showing their determination and ferocity. The background should be a war-torn landscape, with smoke and ruins, enhancing the sense of battle and destruction. The overall composition should be both visually captivating and aesthetically pleasing, capturing the essence of a powerful and intense battle scene."
A digital artwork in the style of cknc, image of a battered, obsolete robot
(masterpiece, best quality), best score, best anatomy, ultra deitailed, amazing quality, very aesthetic, absurdres, highres, newest, HDR, 8K, high detail RAW color art, high contrast, bright face, large pupil, eyelashes, brilliant skin, shiny skin, 1girl, solo, souryuu asuka langley, blue eyes, orange hair, long hair, twintails, dynamic poses, stunning colors, effects, 00 renderer, evangelion mecha, (eva 02), huge mechas in the background, evagod, evangelion mecha, science fiction, reflection, bloom, too many pillar of blood light, looking at viewer, (official art, Best), illustration, high res, beautiful abstract background, Futurism, cyberpunk, intense angle, <lora:748cmSDXL:0.5>, <lora:薄塗り:0.25>, <lora:ponyv5_noobV065S_1:0.6>, <lora:spo_sdxl_10ep_4k:0.6>, <lora:MeMaXL4:0.8> <lora:GBF_Illustrious:0.4>