#loincloth
Showing 450 posts tagged with "loincloth"
Score_9_up, absurdres, source: GamesWorkshop, grimdark, gothic horror, Warhammer 40000, a snarling ork is waving an axe in one hand and firing a machinegun in the other, lifelike, hyperrealism, perfect hands, perfect anatomy, project unreal engine
Kiri is ((dancing)) [on the knees] in circle of her blue-skinned sisters on beach sand, closeup, hands above the head, smiling, laughing, big eyes wide open, (night, darkness, lit by the flames of torches and campfires, beautiful nature and sea with (((high surf)))) on background, SK_CINEMATIC
4k, digital art, semi realistic, fantasy, best quality, masterpiece, very detailed, wide camera angle, dynamic camera angle, dynamic pose, close up, portrait of a male bodybuilder, 20 years old, pale skin, platinum hair, curly hair, short hair, moon on the forehead, very handsome, silver eyes, big eyes, anime eyes, defined eyes, defined eyebrows, greek god, greek warrior, wearing a silver tunic, with a bow and arrow, ancient greece, sitting on a foresg, night sky on the background, big moon (cinematic light, volumetric), splash art
score_9, score_8_up, score_7_up, Avatar navi alien with blue skin, striped skin, sitting on a branch in the jungle, wearing a tunic made of leaves and moss
mythological-themed (weird creatures:1.5). religious monsters, mythological life, highly detailed,
((Alien humanoid)), solo, androgynous, aquatic features blue skin, ((webbed skin between fingers)), ((nostrils only, nostril slits, vertical nasal slits, narrow nostrils)):1.6, ((narrow eyes)), ((black sclera, black irises)), smooth skin, pointy ears, small ears, tiny ears, holes in skin, forehead horn, short horn, veiny horn, ((single horn)):1.0, ((4 fingers)), fingernails, thin lips, ((white hair)), ((short hair, spiky hair)), sharp teeth, ((digitigrade legs)), bent legs, full body shot ragged clothes, muddy clothes, loincloth, tunic, dirty Medieval style, fantasy style, style: r1n, ((Variety)):1.2 ((dutch angle)) river background fully clothed, loose clothing, clean lines, smooth colors, detailed fingers, sfw, source: semi-realistic, rating: pg, score: 8 up, score: 9
((Alien humanoid)), solo, androgynous, aquatic features blue skin, ((webbed skin between fingers)), ((nostrils only, nostril slits, vertical nasal slits, narrow nostrils)):1.6, ((narrow eyes)), ((black sclera, black irises)), smooth skin, pointy ears, small ears, tiny ears, holes in skin, forehead horn, short horn, veiny horn, ((single horn)):1.0, ((4 fingers)), fingernails, thin lips, ((white hair)), ((short hair, spiky hair)), sharp teeth, ((digitigrade legs)), bent legs, full body shot ragged clothes, muddy clothes, loincloth, tunic, dirty Medieval style, fantasy style, style: 4byss, ((Variety)):1.2 ((dutch angle)) river background fully clothed, loose clothing, clean lines, smooth colors, detailed fingers, sfw, source: semi-realistic, rating: pg, score: 8 up, score: 9
((Alien humanoid)), solo, androgynous, aquatic features blue skin, ((webbed skin between fingers)), ((nostrils only, nostril slits, vertical nasal slits, narrow nostrils)):1.6, ((narrow eyes)), ((black sclera, black irises)), smooth skin, pointy ears, small ears, tiny ears, holes in skin, forehead horn, short horn, veiny horn, ((single horn)):1.0, ((4 fingers)), fingernails, thin lips, ((white hair)), ((short hair, spiky hair)), sharp teeth, ((digitigrade legs)), bent legs, full body shot ragged clothes, muddy clothes, loincloth, tunic, dirty Medieval style, fantasy style, style: 4byss, ((Variety)):1.2 ((dutch angle)) river background fully clothed, loose clothing, clean lines, smooth colors, detailed fingers, sfw, source: semi-realistic, rating: pg, score: 8 up, score: 9
first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a A towering Golem, crafted from ancient stone and animated by arcane magic, stands as an imposing figure of power. Its body is made of jagged, weathered stone, with cracks glowing faintly from the magical energy flowing through it. Veins of moss and dirt cover parts of its massive form, giving it an ancient, earthy appearance. The golem's muscular arms and legs add to its brutish stature, each step heavy and deliberate, shaking the ground beneath. Its face is featureless except for glowing hollow eye sockets. Armor-like stone plates cover its body, with bronze or gold accents hinting at its regal, ancient origin. Growing from its back are small, twisted statues or faces, remnants of cursed spirits or multi-consciousness trapped within. The golem's fists are enormous, capable of crushing anything in their path, sometimes wielding a sharp, curved obsidian blade. A glowing symbol on its forehead or chest signifies the source of its life, tied to an ancient deity or magic. Its slow but powerful movements radiate unstoppable force, making it an awe-inspiring, dangerous guardian of sacred grounds. UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a berserk style a fearsome centaur, Slaughtaur, a grotesque fusion of man and beast from the Hexen universe. The centaur has a hulking, muscular human torso that merges into a four-legged beastly lower body. Its upper body is covered in jagged, battle-worn armor, with broad spiked pauldrons curving outward like horns. Its helmet, sharp and angular, hides its face, but glowing red eyes peer through a skull-like visor. One arm wields a massive spiked shield with a grimacing demonic face, while the other clutches a brutal, notched sword, its edge dripping blood. The Slaughtaur’s centaur lower body is muscular and armored, with dark fur patches and metal plating that follow its powerful frame. Its legs end in clawed hooves, cracking the ground with every step. Jagged ridges run along its back, highlighting its predatory form. Scars cut across its torso, visible through the cracks in its armor. The circular, serrated shield looks like it could also serve as a deadly weapon, further emphasizing the Slaughtaur's terrifying presence. UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a berserk style creature Emerging from murky waters, the Stalker is a twisted, serpentine creature with a muscular, elongated body covered in dark emerald and black, mottled scales. Its sleek form tapers into a coiled, serpentine tail that moves silently beneath the surface. Sharp, jagged fins run along its back like deadly spines, adding to its lethal presence. The Stalker's upper body rises menacingly, humanoid yet grotesque, with a broad, muscular torso rippling with strength. Massive arms extend from its sides, ending in skeletal, webbed claws tipped with razor-sharp talons, designed to tear through prey with ease. Its head is a monstrous blend of merman and reptile, with a wide, grinning maw filled with rows of needle-like teeth. Above its mouth, glowing violet eyes pierce the gloom, filled with cold malice. The head’s angular ridges give it an almost skull-like appearance, further enhanced by tendrils dangling from its chin. Its armored back drips with sickly slime, and its entire presence exudes primal danger, a predator honed for ambush and brutal assaults. UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
first person pov, 3D01S, simple background atmospheric and powerful dark fantasy, natural organic and first person pov of a berserk style creature Emerging from murky waters, the Stalker is a twisted, serpentine creature with a muscular, elongated body covered in dark emerald and black, mottled scales. Its sleek form tapers into a coiled, serpentine tail that moves silently beneath the surface. Sharp, jagged fins run along its back like deadly spines, adding to its lethal presence. The Stalker's upper body rises menacingly, humanoid yet grotesque, with a broad, muscular torso rippling with strength. Massive arms extend from its sides, ending in skeletal, webbed claws tipped with razor-sharp talons, designed to tear through prey with ease. Its head is a monstrous blend of merman and reptile, with a wide, grinning maw filled with rows of needle-like teeth. Above its mouth, glowing violet eyes pierce the gloom, filled with cold malice. The head’s angular ridges give it an almost skull-like appearance, further enhanced by tendrils dangling from its chin. Its armored back drips with sickly slime, and its entire presence exudes primal danger, a predator honed for ambush and brutal assaults. UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring style, dark atmosphere, chromatic aberration
b3rs3rk macro lens d4concept pov, 3D01S, simple background d4artstyle atmospheric and powerful MikeFranchinastyle dark fantasy, natural organic and first person pov of a berserk style creature in the frazetta drawing style and Tsutomu Nihei style Two fierce warriors stand side by side, embodying primal strength and raw beauty. The male warrior is a muscular barbarian, clad in animal skins and leather, his powerful build and chiseled features highlighted by the warm glow of torchlight. He grips a massive, intricately carved sword, with veins of silver running through the blade. Conans long, wild hair flows down to his shoulders, and a rugged necklace made of bones and teeth adorns his chest. The female warrior exudes a feral elegance, with dark flowing hair and piercing eyes. Belit wears minimal attire made from animal fur and leather, with a small animal skull as an adornment at her waist. Her confident stance and fierce expression indicate a warrior spirit. Background is minimal, with faint, swirling shadows suggesting a campfire or cave. Style: hyper-realistic, reminiscent of classic fantasy art, with a focus on anatomy and texture. Mood: intense and primal, evoking a sense of untamed wilderness. Background solid color with a faded dimly lit, fog-covered darkness tone that emphasizes its silhouette. UHD letterboxed game trailer frame chromatic aberration dark atmosphere sharp masterpiece with a focus on the character, elden ring, dark atmosphere
aidmaMJ6.1, Made out of paper, a PaperStyle , d4artstyle, d4concept, , d00mstyle, made of clay, ZBClay model of a gray sculpture A hulking giant with a grotesque appearance, standing tall with a muscular build. The creature has a distorted form, featuring two heads, each snarling with a vicious expression. Its skin is rough and scarred, showing signs of battle wear and primitive lifestyle. The giant wears a mix of crude, tattered clothing made from animal hides and bones, with makeshift armor pieces strapped across its body. One massive hand grips a heavy club studded with jagged spikes, while the other raises a makeshift shield crafted from animal skulls and thick hide. Its long, sinewy arms extend down to clawed fingers, giving it a menacing, beastly quality. The faces display a mixture of rage and primal hunger, with tusks protruding from the lower jaws. The overall design emphasizes brutality and raw power, blending elements of barbaric warrior and monstrous abomination. Background solid color with a faded dimly lit, fog-covered darkness tone that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital rendering, eerie and unsettling.
aidmaMJ6.1, Made out of paper, a PaperStyle , d4artstyle, d4concept, , d00mstyle, made of clay, ZBClay model of a gray sculpture A grotesque and nightmarish creature with a distorted, elongated body. Its form is gaunt, with sinewy muscles and patches of ragged fur hanging from its emaciated frame. The creature's head is a disturbing mix of beast and primate, featuring a gaping maw filled with sharp, jagged teeth and a pair of large, curved tusks protruding from its lower jaw. Its hollow, piercing eyes emit a sense of malevolence, while matted, black fur drapes from its neck like a twisted mane. The creature's elongated neck curves unnaturally, giving it a serpentine appearance, and the back is hunched with prominent ridges along the spine. The legs are spindly and appear unstable, adding to its unsettling appearance. Its design evokes a blend of demonic horror and predatory menace, with an emphasis on grotesque and eerie details. Background solid color with a faded dimly lit, fog-covered darkness tone that emphasizes its silhouette. The medium is not a traditional painting or illustrative medium like watercolor or ink but rather a digital rendering, eerie and unsettling.
RAW photo, (masterpiece:1.3), subsurface scattering, heavy shadow, (high quality:1.4), (intricate, high detail:1.2), professional photography, HDR, High Dynamic Range, realistic, ultra realistic, photorealistic, high resolution, film photography, ambient lighting, atmospheric effects, <lora:detail_slider_v4:2>, OverallDetail, a male warrior wearing leopard furs, necklace, loincloth, muscular, <lora:Aztec_Architecture:0.76>, <lora:AztecChar:0.8>, aztar,
Score_9_up, absurdres, Source: GamesWorkshop, best quality, expressive eyes, perfect face, space marine, Ultramarines Astartes Chapter space marine in terminator armor holding a chainsword, terminator helmet, full body, volumetric lighting project unreal engine, mantisdetailerse, adddetails, <lora:PeopleCountSliderLoRAv1:2.0>, <lora:warhammerAdeptus_v1:0.7>,
Score_9_up, absurdres, source: GamesWorkshop, grimdark, gothic horror, Warhammer 40000, a snarling ork is waving an axe in one hand and firing a machinegun in the other, lifelike, hyperrealism, perfect hands, perfect anatomy, project unreal engine
Score_9_up, absurdres, source: GamesWorkshop, grimdark, gothic horror, Warhammer 40000, a snarling ork is waving an axe in one hand and firing a machinegun in the other, lifelike, hyperrealism, perfect hands, perfect anatomy, project unreal engine