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    Retro 16-bit screenshot from a 16BITGAME pixelated 2d platformer videogame.
Sunset lighting. A dense forest. A cliff of rock and earth with some small plants climbing up. At the foot of the escarpment there is a path that runs perfectly straight orizontal, parallel to the lower edge of the image, like in a platformer video game. At the top of the escarpment there are lot of bushes and trees. The walls of the slope are very rough and crossed by deep grooves that create chiaroscuro effects. No signs of human presence and no buildings, only nature.
pixel art, weirdfantasy, df_pixel_style
    Prompt

    Retro 16-bit screenshot from a 16BITGAME pixelated 2d platformer videogame. Sunset lighting. A dense forest. A cliff of rock and earth with some small plants climbing up. At the foot of the escarpment there is a path that runs perfectly straight orizontal, parallel to the lower edge of the image, like in a platformer video game. At the top of the escarpment there are lot of bushes and trees. The walls of the slope are very rough and crossed by deep grooves that create chiaroscuro effects. No signs of human presence and no buildings, only nature. pixel art, weirdfantasy, df_pixel_style

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale3.5
    Sampler
    Undefined
    Seed1890628492
    Steps30

    Copies the original metadata text embedded by AUTOMATIC1111.