scifi-horror(scifi-horror)

    Showing 469 posts created with this model

    🖼️
    a cavernous chamber, inside of a monstrous bio-synethetic space-faring vessel, humid, damp, gloomy, eerie, bio-luminescent, orange stalagmite-shaped growths protrude from the ceiling. (side view), of a peculiar alien that looks like an 8ft long turquoise tadpole with an anthropomorphic reptilian head, eyes closed as it floats its way across the chamber, using its long tail to swim through the air with incredible fluidity and grace, logic defying, (professional fantasy scifi concept-art illustration.)
    SDXL 1.0

    a cavernous chamber, inside of a monstrous bio-synethetic space-faring vessel, humid, damp, gloomy, eerie, bio-luminescent, orange stalagmite-shaped growths protrude from the ceiling. (side view), of a peculiar alien that looks like an 8ft long turquoise tadpole with an anthropomorphic reptilian head, eyes closed as it floats its way across the chamber, using its long tail to swim through the air with incredible fluidity and grace, logic defying, (professional fantasy scifi concept-art illustration.)

    4 likes
    🖼️
    a cavernous chamber, inside of a monstrous bio-synethetic space-faring vessel, humid, damp, gloomy, eerie, bio-luminescent, orange stalagmite-shaped growths protrude from the ceiling. a peculiar alien that looks like an 8ft long turquoise tadpole with an anthropomorphic reptilian head, swims fantastically through the air around the protrusions, using its tail to propel itself with incredible fluidity and grace, (professional fantasy scifi concept-art illustration.)
    SDXL 1.0

    a cavernous chamber, inside of a monstrous bio-synethetic space-faring vessel, humid, damp, gloomy, eerie, bio-luminescent, orange stalagmite-shaped growths protrude from the ceiling. a peculiar alien that looks like an 8ft long turquoise tadpole with an anthropomorphic reptilian head, swims fantastically through the air around the protrusions, using its tail to propel itself with incredible fluidity and grace, (professional fantasy scifi concept-art illustration.)

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, squid, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.1), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, squid, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.1), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, squid, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. hazard stripes,
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, squid, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. hazard stripes,

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, mollusk, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes),
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, mollusk, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes),

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, mollusk, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes),
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, mollusk, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes),

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes),
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes),

    4 likes
    🖼️
    (("it's like I said boss, the remainder of Calysto's extraction crew just returned from the tunnels, and they've all gone stark raving mad, ranting incoherently about...wait hang on, I think I see something, there's like particles of light floating in the air, its actually looks kind of...Oh God...Ru...*transmission sequence terminated*")), deep sky, watershed moment, ill-fated expedition, first contact, ice hauler, the belters, zone of interplanetary trade accords, extravagant nightmare, voracious voidbeast, slim chance of survival, sound the alarm, the overlook, bastion of dissenting madness,
    SDXL 1.0

    (("it's like I said boss, the remainder of Calysto's extraction crew just returned from the tunnels, and they've all gone stark raving mad, ranting incoherently about...wait hang on, I think I see something, there's like particles of light floating in the air, its actually looks kind of...Oh God...Ru...*transmission sequence terminated*")), deep sky, watershed moment, ill-fated expedition, first contact, ice hauler, the belters, zone of interplanetary trade accords, extravagant nightmare, voracious voidbeast, slim chance of survival, sound the alarm, the overlook, bastion of dissenting madness,

    4 likes
    🖼️
    deep sky, watershed moment, lunar horizons, first contact, ice hauler, the belters, zone of interplanetary trade accords, extravagant nightmare, voracious voidbeast, slim chance of survival, sound the alarm, the overlook, bastion of dissenting madness, the remainder of Calysto's extraction crew, returning from the tunnels raving mad, ranting incoherently about... Oh... Run!
    SDXL 1.0

    deep sky, watershed moment, lunar horizons, first contact, ice hauler, the belters, zone of interplanetary trade accords, extravagant nightmare, voracious voidbeast, slim chance of survival, sound the alarm, the overlook, bastion of dissenting madness, the remainder of Calysto's extraction crew, returning from the tunnels raving mad, ranting incoherently about... Oh... Run!

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes),
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes),

    4 likes
    🖼️
    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((NIGHT))
    SDXL 1.0

    huge tall thing, sinister , (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((NIGHT))

    4 likes
    🖼️
    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)
    SDXL 1.0

    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)

    4 likes
    🖼️
    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)
    SDXL 1.0

    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)

    4 likes
    🖼️
    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)
    SDXL 1.0

    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)

    4 likes
    🖼️
    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)
    SDXL 1.0

    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)

    4 likes
    🖼️
    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and  (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6)  Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)
    SDXL 1.0

    huge tall thing, sinister ,(dark night) (unsettling:1.3), (biomechanical) (crab, rhino, automaton heap_of_junk thing:1.3), (Realistic) (constructed from, old electrical wires and steel cables), pistons, hydraulics, excavator-parts scrap-metal, woven into muscles, other discarded metal machinery detritus forms bones and (symmetrical:0.01), (arm enormous:1.4), (hand is a twisted tangle of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (heavily rusted, (some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.4) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.5) (unnatural:1.4), (dark night:2), (patched together:1.4), (dangling conduit wires) (silhouette:1.6) Radiant Darkness , Wasteland WorldS. (hazard stripes), ((night time)) (moonless)

    4 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (a tiny dancing girl image shown in her eye as a reflection inside the iris, many eyes surgically stitched together, horror themed and dramatic:1.5), cinematic photo dark photo of young female face,  (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (a tiny dancing girl image shown in her eye as a reflection inside the iris, many eyes surgically stitched together, horror themed and dramatic:1.5), cinematic photo dark photo of young female face, (knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    (numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),
    SDXL 1.0

    (numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

    3 likes
    🖼️
    (numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),
    SDXL 1.0

    (numbers, binary code, computer circuits:0.6), (Split double exposure, torn paper effect), (capture the essence of free will, deep oranges, deep blacks, deep blues, airy aura, fog, silhouettes, computer parts, very carefree and happy, black chromes), (closeup pupils reflection of dying humanity:1.8), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), (digital hud overlay, lots of data points, numbers and metrics, blueprint of human heart:1.1),

    3 likes
    🖼️
    Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (main battle tank making way through farmland), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),
    SDXL 1.0

    Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (main battle tank making way through farmland), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

    3 likes
    🖼️
    Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),
    SDXL 1.0

    Surreal landscape, (Volumetric lighting, backlit, low key), (Light field photography, hard shadows, draconic atmosphere:1.2), (grim mood fully intimidating, in a strange factory in a fantasy world:1.3), focus on a hand conjuring a spell, glare accentuate, closeup, wispy magic wind evaporative, (strong spell, electrical burst:1.2), (in the style of Rick Amor and Michael Ancher hybrid:1.15), (red glow around a magical translucent wobbly magic arc:0.6), Cryptid theme, scaly flakey. Strikingly serious, (Detailed background, Blackening tone, Ebru swirl. Dramatic:1.2),

    3 likes
    🖼️
    cinematic, xenomorph chonkasaurus, scifi, slimey, raytracing, HD, 4k, floating energy, night, dark, (energy effects:1.3), <lora:chonkasaurus-000003:1>, <lora:add-detail-xl:2>
    SDXL 1.0

    cinematic, xenomorph chonkasaurus, scifi, slimey, raytracing, HD, 4k, floating energy, night, dark, (energy effects:1.3), <lora:chonkasaurus-000003:1>, <lora:add-detail-xl:2>

    3 likes
    🖼️
    SDXL 1.0
    3 likes
    🖼️
    In the style of Nell Dorr. Ethereality. Constructivism. One line art, ebru. Distorted cutout of a haggard man by Jason Aaron, stress cracks in the image making it look old and worn, chipped pieces are flying off, melted arms. Flat, minimalistic, graphic, art by Yoan Lossel.
    SDXL 1.0

    In the style of Nell Dorr. Ethereality. Constructivism. One line art, ebru. Distorted cutout of a haggard man by Jason Aaron, stress cracks in the image making it look old and worn, chipped pieces are flying off, melted arms. Flat, minimalistic, graphic, art by Yoan Lossel.

    3 likes
    🖼️
    In the style of Nell Dorr. Ethereality. Constructivism. One line art, ebru. Distorted cutout of a haggard man by Jason Aaron, stress cracks in the image making it look old and worn, chipped pieces are flying off, melted arms. Flat, minimalistic, graphic, art by Yoan Lossel.
    SDXL 1.0

    In the style of Nell Dorr. Ethereality. Constructivism. One line art, ebru. Distorted cutout of a haggard man by Jason Aaron, stress cracks in the image making it look old and worn, chipped pieces are flying off, melted arms. Flat, minimalistic, graphic, art by Yoan Lossel.

    3 likes
    🖼️
    Silhouette art. Splatter design. Closeup old wizard in cloak. In the style of Lisa Holloway light field photography Mike Mignola. Liquid ink illustration , double exposure painting combines an abstract silhouette of a fantasy wizard and a detailed background shapes , Plasticine shapes, fireflies , Art by Yoan Lossel, backlighting, charcoal and different shades of blue, sticker, ethereality, high contrast, fantasy, dreamy, vector illustration, 2d flat, centered, smooth, modern, minimalistic, graphic, line art, vector graphics.
    SDXL 1.0

    Silhouette art. Splatter design. Closeup old wizard in cloak. In the style of Lisa Holloway light field photography Mike Mignola. Liquid ink illustration , double exposure painting combines an abstract silhouette of a fantasy wizard and a detailed background shapes , Plasticine shapes, fireflies , Art by Yoan Lossel, backlighting, charcoal and different shades of blue, sticker, ethereality, high contrast, fantasy, dreamy, vector illustration, 2d flat, centered, smooth, modern, minimalistic, graphic, line art, vector graphics.

    3 likes
    🖼️
    Redscale print Marbling double exposure (Light field photography) Light tracing. Sophisticated weapons. Closeup machine man wild expression hybrid with spirit form with transparency. Distraught person wispy appearance, dry brush, hexagonal constructivism overlay, soft lighting. Stunning details, muddy tan accentuate. Dramatic styling action pose. In the style of ((Josh Adamski)) Emil Alzamora. Bright photogenic clear sharp. Bokeh face, (((atmospheric fog swirling))). Great color contrast, wide range of hue darkness, (detailed background).
    SDXL 1.0

    Redscale print Marbling double exposure (Light field photography) Light tracing. Sophisticated weapons. Closeup machine man wild expression hybrid with spirit form with transparency. Distraught person wispy appearance, dry brush, hexagonal constructivism overlay, soft lighting. Stunning details, muddy tan accentuate. Dramatic styling action pose. In the style of ((Josh Adamski)) Emil Alzamora. Bright photogenic clear sharp. Bokeh face, (((atmospheric fog swirling))). Great color contrast, wide range of hue darkness, (detailed background).

    3 likes
    🖼️
    Redscale print Marbling double exposure (Light field photography) Light tracing. Sophisticated weapons. Closeup machine man wild expression hybrid with spirit form with transparency. Distraught person wispy appearance, dry brush, hexagonal constructivism overlay, soft lighting. Stunning details, muddy tan accentuate. Dramatic styling action pose. In the style of ((Josh Adamski)) Emil Alzamora. Bright photogenic clear sharp. Bokeh face, (((atmospheric fog swirling))). Great color contrast, wide range of hue darkness, (detailed background).
    SDXL 1.0

    Redscale print Marbling double exposure (Light field photography) Light tracing. Sophisticated weapons. Closeup machine man wild expression hybrid with spirit form with transparency. Distraught person wispy appearance, dry brush, hexagonal constructivism overlay, soft lighting. Stunning details, muddy tan accentuate. Dramatic styling action pose. In the style of ((Josh Adamski)) Emil Alzamora. Bright photogenic clear sharp. Bokeh face, (((atmospheric fog swirling))). Great color contrast, wide range of hue darkness, (detailed background).

    3 likes
    🖼️
    (horror themed and dramatic scenery in a field of flowers at midnight, silky and beautiful young female stalking in the tall flowers and grass, slender body with arched back:1.5), cinematic photo dark photo of young female face and black flowers, (closeup knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting
    SDXL 1.0

    (horror themed and dramatic scenery in a field of flowers at midnight, silky and beautiful young female stalking in the tall flowers and grass, slender body with arched back:1.5), cinematic photo dark photo of young female face and black flowers, (closeup knife blade carefully pressed up against her face as if to show her ability to be crazy:1.7), (accentuate light blue pupils, eyes pop:1.4), shallow depth of field, vignette, highly detailed, moody, epic, gorgeous, film, atmospheric haze, dynamic lighting

    3 likes
    🖼️
    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (its form is not symetrical and one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes salvaged from farm machinery:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)
    SDXL 1.0

    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (its form is not symetrical and one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes salvaged from farm machinery:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)

    3 likes
    🖼️
    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)
    SDXL 1.0

    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)

    3 likes
    🖼️
    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (its form is not symetrical and one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes salvaged from farm machinery:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)
    SDXL 1.0

    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (its form is not symetrical and one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes salvaged from farm machinery:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)

    3 likes
    🖼️
    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)
    SDXL 1.0

    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3)(dark)

    3 likes
    🖼️
    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires)
    SDXL 1.0

    huge tall thing (biomechanical) constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires)

    3 likes
    🖼️
    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires)
    SDXL 1.0

    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires)

    3 likes
    🖼️
    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)
    SDXL 1.0

    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)

    3 likes
    🖼️
    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)
    SDXL 1.0

    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)

    3 likes
    🖼️
    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)
    SDXL 1.0

    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)

    3 likes
    🖼️
    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)
    SDXL 1.0

    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2)

    3 likes
    🖼️
    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3) NightScapes
    SDXL 1.0

    huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3) NightScapes

    3 likes
    🖼️
    (dark black night:1.2) huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning:1.2) (illuminated only by lightning:1.4) (wet rusted metal:1.3) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3)
    SDXL 1.0

    (dark black night:1.2) huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning:1.2) (illuminated only by lightning:1.4) (wet rusted metal:1.3) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3)

    3 likes
    🖼️
    (dark black night:1.2) huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3)
    SDXL 1.0

    (dark black night:1.2) huge tall thing (biomechanical), ( octopus,crab heap of junk thing:1.3), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. ((asymmetrical:2)), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding:1.2) (heavy rain and lightning) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (not symetrical:2) (silhouette against lightning:1.3)

    3 likes
    🖼️
    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical:2), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (silhouetted)
    SDXL 1.0

    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), constructed from, old electrical wires and steel cables woven into muscles, other discarded metal detritus forms bones and a head. (asymmetrical:2), ( one arm is twice the size:1.4), (one hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (silhouetted)

    3 likes
    🖼️
    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), (constructed from, old electrical wires and steel cables), (pistons, hydraulics, excavator parts:1.2) w,oven into muscles, other discarded metal machinery detritus forms bones and  (not symmetrical:2), ( one arm enormous 3x the size:1.4), (hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new)  it  is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (silhouetted:1.3)
    SDXL 1.0

    huge tall thing (biomechanical) (insect, crab heap of junk thing:1.2), (constructed from, old electrical wires and steel cables), (pistons, hydraulics, excavator parts:1.2) w,oven into muscles, other discarded metal machinery detritus forms bones and (not symmetrical:2), ( one arm enormous 3x the size:1.4), (hand is a twisted mass of blades and spikes:1.4), (it has two main eyes that beam out light, it has several other smaller eyes dotted around its scrap metal head), (It is heavily rusted but some parts look new) it is )standing by the side of a country road trying to blend in (hidden, hiding behind trees:1.4) (heavy rain and lightning:1.3) (illuminated only by lightning:1.4) (wet rusted metal:1.1) (very dark sky:1.4) (shadows) 8k, detailed (full body view) (Terrifying:1.3) (unnatural:1.3), (dark), (patched together:1.2), (dangling conduit wires) (silhouetted:1.3)

    3 likes
    🖼️
    Dying Flower, Horror, terror, darkness, fear, HDR, 4K, ultrarealistic, intricate, hyperdetailed, sharp focus, charcoal and vinyl drawing, vivid colors
    SDXL 1.0

    Dying Flower, Horror, terror, darkness, fear, HDR, 4K, ultrarealistic, intricate, hyperdetailed, sharp focus, charcoal and vinyl drawing, vivid colors

    3 likes