Dry Earth Style [FLUX+SDXL+1.5](SDXL)
Showing 163 posts created with this model

(intense wind, sparks, neon lightning:1.1), (gigantic rock cyborg{mountainous}, wind, shadows, HDR, tall, looming over the forest, glowing eyes{spiral}:1.7), (golem{monster}, turtle{ghost}, in the style of Shadow of the Colossus:1.6), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5), watereffects, creating splashes

(intense wind, sparks, neon lightning:1.1), (gigantic rock cyborg{mountainous}, wind, shadows, HDR, tall, looming over the forest, glowing eyes{spiral}, dust clouds:1.7), (golem{monster}, turtle{ghost}:1.1), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5), watereffects, creating splashes

(intense wind, sparks, neon lightning:1.1), (gigantic rock cyborg{mountainous}, wind, shadows, HDR, tall, looming over the forest, glowing eyes{spiral}, dust clouds:1.7), (golem{monster}, turtle{ghost}:1.1), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5), watereffects, creating splashes

(intense wind, sparks, neon lightning:1.1), (gigantic rock cyborg{mountainous}, wind, shadows, HDR, tall, looming over the forest, glowing eyes{spiral}, dust clouds:1.7), (golem{monster}, turtle{ghost}:1.1), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5), watereffects, creating splashes

(intricate design), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5), watereffects, creating splashes

(beautiful, medieval gown, fire_crown{lava}:0.9), (artist design by Jack Davison and Peter Dombrovskis:1.5), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell:1.5),

soaked_mundwasser, an excentric laughing feudal wired-cyborg Rococo shinobi resembling the girl with the pearl-earrings, vibrant neon colorful, 80s synthwave style, translucent DARK-blue velvet high collar blouse, the face shrouded in darkness, a Large hooded Linen Cape with Highlights and Ornaments, volumetric lighting, ultra detailed, deep Blacks, very detailed, atmospheric haze, Film grain, cinematic film still, shallow depth of field, highly detailed, high budget, cinemascope, moody, epic

soaked_mundwasser, an excentric laughing feudal wired-cyborg Rococo shinobi resembling the girl with the pearl-earrings, vibrant neon colorful, 80s synthwave style, translucent DARK-blue velvet high collar blouse, the face shrouded in darkness, a Large hooded Linen Cape with Highlights and Ornaments, volumetric lighting, ultra detailed, deep Blacks, very detailed, atmospheric haze, Film grain, cinematic film still, shallow depth of field, highly detailed, high budget, cinemascope, moody, epic

soaked_mundwasser, an excentric laughing feudal wired-cyborg Rococo shinobi resembling the girl with the pearl-earrings, vibrant neon colorful, 80s synthwave style, translucent DARK-blue velvet high collar blouse, the face shrouded in darkness, a Large hooded Linen Cape with Highlights and Ornaments, volumetric lighting, ultra detailed, deep Blacks, very detailed, atmospheric haze, Film grain, cinematic film still, shallow depth of field, highly detailed, high budget, cinemascope, moody, epic

soaked_mundwasser, an excentric laughing feudal wired-cyborg Rococo shinobi resembling the girl with the pearl-earrings, vibrant neon colorful, 80s synthwave style, translucent DARK-blue velvet high collar blouse, the face shrouded in darkness, a Large hooded Linen Cape with Highlights and Ornaments, volumetric lighting, ultra detailed, deep Blacks, very detailed, atmospheric haze, Film grain, cinematic film still, shallow depth of field, highly detailed, high budget, cinemascope, moody, epic

(dark pastel natural colors), (fantasy themed, metal material:1.3), (Split double exposure{brick and stone in a castle}:1.2), (elemental female, military outfit, glowing with warm aura, with shield:1.7), (dramatic pose, action, moving, flowing clothes, deep shadows:1.2), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), lucid effects, high budget, cinemascope, moody, epic

(dark pastel natural colors), (fantasy themed, metal material:1.3), (Split double exposure{brick and stone in a castle}:1.2), (elemental female, military outfit, glowing with warm aura, with shield:1.7), (dramatic pose, action, moving, flowing clothes, deep shadows:1.2), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), lucid effects, high budget, cinemascope, moody, epic

(dark pastel natural colors), (fantasy themed, metal material:1.3), (Split double exposure{brick and stone in a castle}:1.2), (elemental female, military outfit, glowing with warm aura, with shield:1.7), (dramatic pose, action, moving, flowing clothes, deep shadows:1.2), (artist design by Norman Bluhm and Erwin Blumenfeld), (5mm, bokeh, blur, rim lighting, film grading, cinematic lighting, film still), (art definition by Hans Bellmer and Stephen Gammell), lucid effects, high budget, cinemascope, moody, epic