tkcinn

    Showing 4 posts by tkcinn

    🖼️
    ((spider man  wearing  long white dentist coat in office standing over dentist chair holding dental instruments)),   in the style of vray tracing, photorealistic rough textures, organic sculpting, dynamic lighting, close up, dragoncore,  <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders, long shot, wide shot, full body, <lora:sdxl_photorealistic_slider_v1:1>
    SDXL 1.0

    ((spider man wearing long white dentist coat in office standing over dentist chair holding dental instruments)), in the style of vray tracing, photorealistic rough textures, organic sculpting, dynamic lighting, close up, dragoncore, <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders, long shot, wide shot, full body, <lora:sdxl_photorealistic_slider_v1:1>

    22 likes
    🖼️
    (spider man in miami dolphins colors ((aqua))  white orange suit), (miami dolphins logo on chest), in the style of vray tracing, fantasy illustration, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders
    SDXL 1.0

    (spider man in miami dolphins colors ((aqua)) white orange suit), (miami dolphins logo on chest), in the style of vray tracing, fantasy illustration, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders

    18 likes
    🖼️
    ( spiderman in miami dolphins colors ((aqua))  white  #F58220 suit), in the style of vray tracing, photorealistic rough textures, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders, long shot, wide shot, full body
    SDXL 1.0

    ( spiderman in miami dolphins colors ((aqua)) white #F58220 suit), in the style of vray tracing, photorealistic rough textures, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders, long shot, wide shot, full body

    12 likes
    🖼️
    (TMNT in miami dolphins colors ((aqua))  white orange suit), in the style of vray tracing, fantasy illustration, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders
    SDXL 1.0

    (TMNT in miami dolphins colors ((aqua)) white orange suit), in the style of vray tracing, fantasy illustration, organic sculpting, dynamic lighting, close up, dragoncore, light indigo and gold <lora:xl_real_beta1:0.7>, postprocessing effects, subsurface scattering, unreal engine, HDR specular PBR Shaders

    11 likes