Carcamagnu

    Showing 912 posts by Carcamagnu

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    SDXL 1.0
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Flux.1 D
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    Hybrid between cat and ((salamander)) mixed together in a unique animal, stalking in a rain forest
    SDXL 1.0

    Hybrid between cat and ((salamander)) mixed together in a unique animal, stalking in a rain forest

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    cinematic photo dark photo of Boxer in Repose Greek Bronze Sculpture, <lora:Into_Darkness:1.0>, 35mm cinematic , film, bokeh, professional, 4k, highly detailed, 35mm photograph, film, bokeh, professional, 4k, highly detailed
    SDXL 1.0

    cinematic photo dark photo of Boxer in Repose Greek Bronze Sculpture, <lora:Into_Darkness:1.0>, 35mm cinematic , film, bokeh, professional, 4k, highly detailed, 35mm photograph, film, bokeh, professional, 4k, highly detailed

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    holographic projection of a translucent Seahorse, hologram, depth, optical illusion, <lora:- SDXL - holo_effect_V1.0:1.0>
    SDXL 1.0

    holographic projection of a translucent Seahorse, hologram, depth, optical illusion, <lora:- SDXL - holo_effect_V1.0:1.0>

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    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture
<lora:Dune Style v1.0:1.0>
    SDXL 1.0

    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture <lora:Dune Style v1.0:1.0>

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    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture
Dune Environment
<lora:Dune Style v1.0:1.0>
    SDXL 1.0

    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture Dune Environment <lora:Dune Style v1.0:1.0>

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    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture
Dune Environment
<lora:Dune Style v1.0:1.0>
    SDXL 1.0

    brutal architecture, minimalistic huge long room with geometric lines and forms with golden decoration of Shai-Hulud on the wall, texture details, small Paul Muad'Dib with Fremen stillsuite standing back, matte dark concrete material, warm light, highly detailed, intricate texture Dune Environment <lora:Dune Style v1.0:1.0>

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    the pale head of a brunette woman being consumed by a cubed effect material in 3d, the woman has her eyes and mouth closed whilst this titanium and pyrite material consumes her. She is within a foundation of pyrite crystals that keep her mind alive, this moulding is taking over. Black background, the stones offer a variety of bright reflections. A perfect blend of life and death in this abstract scene. cinematic lighting, ultra detailed and realistic in 8k
<lora:add-detail-xl:0.5>, <lora:MJ52:0.5>, 
#<lora:artfullyECHELIER_SDXL_V1:0.7>
    SDXL 1.0

    the pale head of a brunette woman being consumed by a cubed effect material in 3d, the woman has her eyes and mouth closed whilst this titanium and pyrite material consumes her. She is within a foundation of pyrite crystals that keep her mind alive, this moulding is taking over. Black background, the stones offer a variety of bright reflections. A perfect blend of life and death in this abstract scene. cinematic lighting, ultra detailed and realistic in 8k <lora:add-detail-xl:0.5>, <lora:MJ52:0.5>, #<lora:artfullyECHELIER_SDXL_V1:0.7>

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    SDXL 1.0
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    Parco Villa Gregoriana, arcane landscape with Romans' ruins. Machine colonizing ruins like a small metallic virus
<lora:- SDXL - covered_in_stuff_V1.0:0.3>,
<lora:add-detail-xl:0.5>, <lora:MJ52:0.7>, 
<lora:sss-000009:0.8>,
<lora:artfullyECHELIER_SDXL_V1:0.7>,
<lora:- SDXL - vntblk_vanta_shapes_V1.0:0.5>,
    SDXL 1.0

    Parco Villa Gregoriana, arcane landscape with Romans' ruins. Machine colonizing ruins like a small metallic virus <lora:- SDXL - covered_in_stuff_V1.0:0.3>, <lora:add-detail-xl:0.5>, <lora:MJ52:0.7>, <lora:sss-000009:0.8>, <lora:artfullyECHELIER_SDXL_V1:0.7>, <lora:- SDXL - vntblk_vanta_shapes_V1.0:0.5>,

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    SDXL 1.0
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    SDXL 1.0
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    SDXL 1.0
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    SDXL 1.0
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    Flux.1 D
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    Flux.1 D
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    replica of the "Isle of the dead" of Arnold Böcklin of the future. Futuristic Blade Runner style.  photorealistic

    replica of the "Isle of the dead" of Arnold Böcklin of the future. Futuristic Blade Runner style. photorealistic

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