Avrik
Showing 10 posts by Avrik
<lora:TR3D:1>, TR3D, 3D render of Lara Croft exploring a mysterious Egyptian ruin with stone pillars and hieroglyphs on walls, statues, facing away, back turned, high resolution, subsurface scattering, raytracing
<lora:MirrorsEdge_v1.1:1>, Mirror's Edge style, a sterile bright cityscape, sunny, rooftops, (potted trees:0.8), clean white walls, pipes, door, blue sky, clouds, billboards, skyscrapers, blue sky, clouds, 3D, photorealistic, anti-aliasing, highly detailed, octane render
<lora:MirrorsEdge_v1.1:1>, Mirror's Edge style, a beautiful opera house with a large stage, fancy red curtains and statues, chandelier, rule of thirds, anti-aliasing, 3D, highly detailed, photorealistic, octane render
<lora:TR3D:1>, TR3D, 3D render of Lara Croft at her manor in England, mansion, red brick walls, fountain, grass, trees, facing away, back turned, high resolution, subsurface scattering, raytracing
<lora:TR3D:1>, TR3D, 3D render of Lara Croft exploring inside a fast-food restaurant, glass pane windows, tables, chairs, burgers, fries, facing away, high resolution, raytracing
<lora:TR3D:1>, TR3D, 3D render of (Lara Croft:1.1) exploring inside a creepy abandoned school classroom at night, darkness, horror, liminal space, desks, chalkboard, rubble, debris, high resolution, muted colors, highly detailed, raytracing
<lora:TR3D:1>, TR3D, 3D render of Lara Croft exploring a mysterious ruin on a tropical beach on a sunny day, palm trees, ocean horizon, crystal clear water, statues, pillars, facing away, back turned, high resolution, subsurface scattering, raytracing