a futuristic female figure made entirely of sharp polygons and tessellated surfaces, her body mid-glitch as shards of geometric pieces float away from her limbs, angular shapes misaligned in motion, revealing flickering inner light and holographic wireframes beneath, low-poly aesthetic with dynamic shadows, face fractured but expressive, glowing cyan and magenta edges, standing in a broken virtual environment with collapsed polygon walls and flickering floor tiles, digital particles suspended in air, surreal, cinematic, and photoreal
Parameters used to generate this content
(low quality, worst quality, lowres, blurry, pixelated, jpeg artifacts), distorted anatomy, poorly aligned polygons, melted or warped shapes, broken face geometry, extra limbs, missing limbs, flat lighting, inconsistent reflections, glitch artifacts rendered incorrectly, noisy or cluttered background, unrealistic polygon physics, smudged glow effects, bad hand shapes, overexposed areas, watermark, signature, duplicate, glitch rendered as noise, (((sensitive, nsfw, explicit))),
AI models used to generate this content