
Full-page panel. An Escher ganger in mid-stride, boots planted wide on a cracked gantry, her boxy boltgun rifle spewing bolt shells like confetti. Muscles drawn taut beneath neon mesh and bullet belts. Her arms are exaggerated—sinewy, dynamic, inked with tribal glyphs and warning symbols, veins bulging from the effort of recoil. Her face is stretched in a snarl: smudged lipstick, cracked shades, and a luminous green mohawk spiked skyward like a war-banner. The background is scorched and tilted—classic 2000 AD skewed perspective, thick ink lines trailing behind the blast recoil. Bolt casings whirl past her jaw in yellow and black crosshatch blur. Each muzzle flash is rendered in halftone white with jagged “KRAKK!” sound effects splitting the frame, all caps, double outlined. Her vest is flapping open, barely held by barbed fasteners. One eye glares beneath a cyber-enhanced brow ridge. She is Escher. She is the frame.
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