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    A once vibrant coastal metropolis lies submerged and reclaimed by nature after a cataclysmic event. Crumbling skyscrapers thrust up from the depths, their buildings overgrown with twisted vines and coralline structures. The shattered cityscape creates an eerie underwater maze of half-flooded streets and plazas teeming with mutated marine life. Players navigate between rays of diffuse sunlight piercing the waters while air pockets within intact structures provide momentary respite. Hazards include aggressive creatures, treacherous currents, compromised structures on the verge of collapse, videogame cartography <lora:VGMCARTOGRAPHY_v0.0.3:1>
    Prompt

    A once vibrant coastal metropolis lies submerged and reclaimed by nature after a cataclysmic event. Crumbling skyscrapers thrust up from the depths, their buildings overgrown with twisted vines and coralline structures. The shattered cityscape creates an eerie underwater maze of half-flooded streets and plazas teeming with mutated marine life. Players navigate between rays of diffuse sunlight piercing the waters while air pockets within intact structures provide momentary respite. Hazards include aggressive creatures, treacherous currents, compromised structures on the verge of collapse, videogame cartography <lora:VGMCARTOGRAPHY_v0.0.3:1>

    Generation Settings

    Parameters used to generate this content

    CFG Scale7
    Sampler
    DPM++ 2M Karras
    Seed3599092962
    Steps20
    Negative Prompt

    logo, watermark, text

    Info
    Image
    Likes
    2
    Created
    3/13/2024
    Base Model
    SDXL 1.0
    Creator
    abesmon
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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