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    This is a digital artwork, likely created using CGI, depicting an ethereal, cosmic scene. The central figure is a humanoid form, rendered in dark, almost black tones, with a slender, elongated body and no discernible facial features. The figure is surrounded by an otherworldly, swirling vortex of light and color. The head is encased in a radiant, glowing halo of blue, purple, and white, resembling a cosmic nebula or an energy vortex.,
Low-angle hero shots or narrow,vanishing-point alleyways. Introduce motion blur to vehicles or pedestrians to heighten the sense of speed and chaos.,
High-saturation neons—magenta,cyan,electric violet,acid green—set against ***-metal grays and deep-space blacks for maximum contrast.,
Brushed metal,PCB circuitry patterns,digital noise,and fluorescent materials. The richer the surface detail,the more "hard-edge" cyberpunk it feels.,
Hard,directional light sources: side-lit neon,screen glare,and reflective puddles. Add atmospheric rain or mist to create volumetric lighting,similar to that seen in "Blade Runner".,
Augmented humans,glowing signage,rain-drenched alleyways,flying cars,and skyscrapers laced with exposed pipes and cables.,
    Prompt

    This is a digital artwork, likely created using CGI, depicting an ethereal, cosmic scene. The central figure is a humanoid form, rendered in dark, almost black tones, with a slender, elongated body and no discernible facial features. The figure is surrounded by an otherworldly, swirling vortex of light and color. The head is encased in a radiant, glowing halo of blue, purple, and white, resembling a cosmic nebula or an energy vortex., Low-angle hero shots or narrow,vanishing-point alleyways. Introduce motion blur to vehicles or pedestrians to heighten the sense of speed and chaos., High-saturation neons—magenta,cyan,electric violet,acid green—set against ***-metal grays and deep-space blacks for maximum contrast., Brushed metal,PCB circuitry patterns,digital noise,and fluorescent materials. The richer the surface detail,the more "hard-edge" cyberpunk it feels., Hard,directional light sources: side-lit neon,screen glare,and reflective puddles. Add atmospheric rain or mist to create volumetric lighting,similar to that seen in "Blade Runner"., Augmented humans,glowing signage,rain-drenched alleyways,flying cars,and skyscrapers laced with exposed pipes and cables.,

    Generation Settings

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    Created with
    AUTOMATIC1111
    CFG Scale3.5
    Sampler
    Euler
    Seed3739784031
    Steps30

    Copies the original metadata text embedded by AUTOMATIC1111.

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    Created
    6/3/2025
    Source
    CivitAI
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