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    RCreate a hyper-realistic 8K dark fantasy scene with Unreal Engine 5: A perfectly anatomically formed Vervet dressed in rock metal attire (studded leather collar, ripped jeans with chains, forged bracelets with spikes, high heels), sits on a rusty stand with infernal runes, holding a glowing blue elixir. Around her — a gloomy industrial bar with rusty walls, a smoking goblin, a demon with a flaming guitar, and a shadowy man with tentacles. Details: ethereal smoke turning into skeletal hands, playing strings; table with a crystal skull, bloody tarot cards, a burnt book. Lighting: Lumen dynamic shadows, pulsating neons (purple, green, red), bioluminescent light from the elixir, reflections on sweaty fur and metal. Textures: individual hairs with split ends, furrows in the skin, oxidized metals. Color palette: contrast of blood red, metallic gray and neon purple/green. Camera: wide angle from below, focus on her face (snarl, sharp teeth, glowing eyes) and the elixir, with a blurry mirror behind her reflecting the chaos. Techniques: Nanite for micro-details (runes, chains), ray-traced reflections on shoes and glass, slight chromatic aberration on the LEDs. Added polluted air, ash particles and magical distortion around the elixir."
    Prompt

    RCreate a hyper-realistic 8K dark fantasy scene with Unreal Engine 5: A perfectly anatomically formed Vervet dressed in rock metal attire (studded leather collar, ripped jeans with chains, forged bracelets with spikes, high heels), sits on a rusty stand with infernal runes, holding a glowing blue elixir. Around her — a gloomy industrial bar with rusty walls, a smoking goblin, a demon with a flaming guitar, and a shadowy man with tentacles. Details: ethereal smoke turning into skeletal hands, playing strings; table with a crystal skull, bloody tarot cards, a burnt book. Lighting: Lumen dynamic shadows, pulsating neons (purple, green, red), bioluminescent light from the elixir, reflections on sweaty fur and metal. Textures: individual hairs with split ends, furrows in the skin, oxidized metals. Color palette: contrast of blood red, metallic gray and neon purple/green. Camera: wide angle from below, focus on her face (snarl, sharp teeth, glowing eyes) and the elixir, with a blurry mirror behind her reflecting the chaos. Techniques: Nanite for micro-details (runes, chains), ray-traced reflections on shoes and glass, slight chromatic aberration on the LEDs. Added polluted air, ash particles and magical distortion around the elixir."

    Generation Settings

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    Created with
    AUTOMATIC1111
    CFG Scale4
    Sampler
    Euler a
    Seed1723032394
    Steps28
    Negative Prompt

    " wrong number of wheels, unrealistic mechanisms,blurred_details, plastic_texture ,(worst quality, low quality, normal quality: 1.4), low resolution, blurry, (bad anatomy, wrong hand: 1.2), ugly, veneer, badly drawn hands, badly drawn legs, badly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurred, bad anatomy,e: flat_lighting, pixelation, distorted_perspective (low_quality:1.4), (blurry:1.3), (malformed_hands:1.5), (asymmetrical_wings:1.4), (cartoonish:1.3), (anime_style:1.4), (overexposed_light:1.2), (flat_colors:1.3), (watermark:1.6), (text:1.5), (extra_fingers:1.4), (mutation:1.5), (poor_proportions:1.4), (modern_clothing:1.3), (peaceful_scene:1.2), (simplistic_design:1.3) "divine_angelic_warrior, intricate_platinum_armor, ... , Negative: low_quality, blurry, ..."

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    Info
    Image
    Likes
    4
    Created
    5/24/2025
    Base Model
    SDXL 1.0
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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