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    Hyperrealistic, 8K, dark fantasy scene, Unreal Engine 5 render. A perfectly anatomically formed Vervet, dressed in rock metal gear (studded leather collar, ripped jeans with chains, forged bracelets with spikes, high heels), sits on a rusty pedestal with infernal runes, holding a glowing blue elixir. Around her - a gloomy industrial bar with rusty walls, dripping moisture, a smoking goblin, a demon with a flaming guitar playing an ominous melody, and a shadowy man with tentacles hiding in the corner. Details: ethereal smoke that turns into skeletal hands "playing" invisible strings; a table with a crystal skull, bloody tarot cards, a burned book with smoking pages. Lighting: Lumen dynamic shadows, pulsating neon lights (deep purple, poison green, blood red), bioluminescent light from the elixir, strong reflections on sweaty fur and metal. Textures: individual hairs with split ends, wrinkles on the skin, heavily oxidized metals, shiny wet pavement. Color palette: strong contrast between blood red, metallic gray and neon purple/green. Camera: wide angle from below, focus on Vervet's face (wrinkled expression, sharp teeth, glowing eyes) and the elixir, with a slightly blurred mirror behind her reflecting the chaos in the bar. Techniques: Nanite for micro-details (runes, chains), ray-traced reflections on shoes and glass, slight chromatic aberration on LED lights. Added polluted air, ash particles and magical distortion around the elixir.
    Prompt

    Hyperrealistic, 8K, dark fantasy scene, Unreal Engine 5 render. A perfectly anatomically formed Vervet, dressed in rock metal gear (studded leather collar, ripped jeans with chains, forged bracelets with spikes, high heels), sits on a rusty pedestal with infernal runes, holding a glowing blue elixir. Around her - a gloomy industrial bar with rusty walls, dripping moisture, a smoking goblin, a demon with a flaming guitar playing an ominous melody, and a shadowy man with tentacles hiding in the corner. Details: ethereal smoke that turns into skeletal hands "playing" invisible strings; a table with a crystal skull, bloody tarot cards, a burned book with smoking pages. Lighting: Lumen dynamic shadows, pulsating neon lights (deep purple, poison green, blood red), bioluminescent light from the elixir, strong reflections on sweaty fur and metal. Textures: individual hairs with split ends, wrinkles on the skin, heavily oxidized metals, shiny wet pavement. Color palette: strong contrast between blood red, metallic gray and neon purple/green. Camera: wide angle from below, focus on Vervet's face (wrinkled expression, sharp teeth, glowing eyes) and the elixir, with a slightly blurred mirror behind her reflecting the chaos in the bar. Techniques: Nanite for micro-details (runes, chains), ray-traced reflections on shoes and glass, slight chromatic aberration on LED lights. Added polluted air, ash particles and magical distortion around the elixir.

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale5.5
    Sampler
    Euler a
    Seed12681389
    Steps26
    Negative Prompt

    " wrong number of wheels, unrealistic mechanisms,blurred_details, plastic_texture ,(worst quality, low quality, normal quality: 1.4), low resolution, blurry, (bad anatomy, wrong hand: 1.2), ugly, veneer, badly drawn hands, badly drawn legs, badly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurred, bad anatomy,e: flat_lighting, pixelation, distorted_perspective (low_quality:1.4), (blurry:1.3), (malformed_hands:1.5), (asymmetrical_wings:1.4), (cartoonish:1.3), (anime_style:1.4), (overexposed_light:1.2), (flat_colors:1.3), (watermark:1.6), (text:1.5), (extra_fingers:1.4), (mutation:1.5), (poor_proportions:1.4), (modern_clothing:1.3), (peaceful_scene:1.2), (simplistic_design:1.3) "divine_angelic_warrior, intricate_platinum_armor, ... , Negative: low_quality, blurry, ..."

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    Info
    Image
    Likes
    5
    Created
    5/24/2025
    Base Model
    SDXL 1.0
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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