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    by Paul Cadmus, A gritty, neo-noir cityscape at dusk, inspired by the dark, gritty aesthetic of Disco Elysium, with crumbling buildings, flickering streetlights, and a sense of foreboding mystery, reminiscent of a worn, dog-eared detective novel, where the lines between reality and delusion blur, and the city seems to be a character in its own right, with a rich, muted color palette and intricate textures that evoke the sense of a world worn down by time and corruption.
    Prompt

    by Paul Cadmus, A gritty, neo-noir cityscape at dusk, inspired by the dark, gritty aesthetic of Disco Elysium, with crumbling buildings, flickering streetlights, and a sense of foreboding mystery, reminiscent of a worn, dog-eared detective novel, where the lines between reality and delusion blur, and the city seems to be a character in its own right, with a rich, muted color palette and intricate textures that evoke the sense of a world worn down by time and corruption.

    Generation Settings

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    Created with
    AUTOMATIC1111
    CFG Scale3.5
    Sampler
    DPM++ 2M
    Seed1069347662
    Steps30
    Negative Prompt

    bb5

    Copies the original metadata text embedded by AUTOMATIC1111.

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    Created
    6/2/2025
    Source
    CivitAI
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