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    <lora:Fokka_(Zelda_2)_(Illustrious)_(AD):1> Fokka, birdmen, armor,
dutch angle, dynamic action, bent leg,
male focus, intense shadows, dynamic shadows and lighting, intricate details, attention to details, gradient coloring, interior, palace, beak, helmet, sword, shield, blue armor, 
EZRealPONYXL, zPDXL, Smooth Quality, lazynsfw,
    Prompt

    <lora:Fokka_(Zelda_2)_(Illustrious)_(AD):1> Fokka, birdmen, armor, dutch angle, dynamic action, bent leg, male focus, intense shadows, dynamic shadows and lighting, intricate details, attention to details, gradient coloring, interior, palace, beak, helmet, sword, shield, blue armor, EZRealPONYXL, zPDXL, Smooth Quality, lazynsfw,

    Generation Settings

    Parameters used to generate this content

    CFG Scale5
    Sampler
    Euler a
    Seed3786253855
    Steps25
    Negative Prompt

    EZNegPONYXL-neg, zPDXL-neg, Smooth Negative-neg, t pose, idle pose, staff, gothic architecture, cathedral, wood walls, wood floors, wood ceiling, stained glass window, more than one sword, more than one shield,

    Info
    Image
    Likes
    7
    Created
    4/24/2025
    Base Model
    Illustrious
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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