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    masterpiece,best quality, highly detailed, score_9, score_8_up, BREAK,  
dark fantasy realism, gritty textures, atmospheric lighting,  
male bounty hunter (mid-30s), weathered face with (3-day stubble:1.4), (piercing steel-gray eyes:1.3),  
deep scar across left cheekbone, (muscular build:1.2) concealed under practical gear,  
attire: (quilted gambeson:1.6) — stained leather reinforcements, crisscross straps, (tattered cloak:1.2) collar upturned,  
weapons: dual (notched single-edged swords:1.5) angled downward on belt, (throwing knives:1.3) strapped to thigh,  
accessories: (bounty posters:1.2) peeking from satchel, (iron manacle:1.1) hanging from hip, rope garrote on wrist,  
pose: (predatory stance:1.4) — weight shifted forward, (calloused hands:1.3) resting on sword pommels,  
background: (rain-soaked slums:1.5) — crooked wooden buildings, flickering lanterns through fog,  
lighting: (dramatic noir contrast:1.4) — amber glow from windows, inky shadows swallowing alleyways,  
details: (mud-spattered boots:1.2), (dried blood on blade grooves:1.1), (cracked leather gloves),  
color palette: burnt umber + iron gray + rust red, (texture focus:1.3) — quilt stitching, rain droplets, blade nicks.
    Prompt

    masterpiece,best quality, highly detailed, score_9, score_8_up, BREAK, dark fantasy realism, gritty textures, atmospheric lighting, male bounty hunter (mid-30s), weathered face with (3-day stubble:1.4), (piercing steel-gray eyes:1.3), deep scar across left cheekbone, (muscular build:1.2) concealed under practical gear, attire: (quilted gambeson:1.6) — stained leather reinforcements, crisscross straps, (tattered cloak:1.2) collar upturned, weapons: dual (notched single-edged swords:1.5) angled downward on belt, (throwing knives:1.3) strapped to thigh, accessories: (bounty posters:1.2) peeking from satchel, (iron manacle:1.1) hanging from hip, rope garrote on wrist, pose: (predatory stance:1.4) — weight shifted forward, (calloused hands:1.3) resting on sword pommels, background: (rain-soaked slums:1.5) — crooked wooden buildings, flickering lanterns through fog, lighting: (dramatic noir contrast:1.4) — amber glow from windows, inky shadows swallowing alleyways, details: (mud-spattered boots:1.2), (dried blood on blade grooves:1.1), (cracked leather gloves), color palette: burnt umber + iron gray + rust red, (texture focus:1.3) — quilt stitching, rain droplets, blade nicks.

    Generation Settings

    Parameters used to generate this content

    CFG Scale3.5
    Sampler
    Euler a
    Seed2096495237
    Steps28
    Negative Prompt

    score_4, score_5, score_6, ,low quality, lowres, bad anatomy,worst quality, no furry,