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    ((lively (Neo-Sumerian Thaumaturgical Industrial) cityscape)), (massive towering ziggurat complexes), (glowing magical inscriptions), (floating crystal power sources), multiple tiers, buttressed walls, ((golem workers)), (Golems, Warforged, fantasy robots) intricate details, realistic lighting, swirling arcane energies, arched bridges, oil painting, digital art
Style: ((John Harris)), (Syd Mead), Craig Mullins, ((Stephan Martiniere))
    Prompt

    ((lively (Neo-Sumerian Thaumaturgical Industrial) cityscape)), (massive towering ziggurat complexes), (glowing magical inscriptions), (floating crystal power sources), multiple tiers, buttressed walls, ((golem workers)), (Golems, Warforged, fantasy robots) intricate details, realistic lighting, swirling arcane energies, arched bridges, oil painting, digital art Style: ((John Harris)), (Syd Mead), Craig Mullins, ((Stephan Martiniere))

    Generation Settings

    Parameters used to generate this content

    CFG Scale7
    Sampler
    DPM++ 2M Karras
    Seed2091133448
    Steps25
    Negative Prompt

    blurry details, pixelated surfaces, oversaturated colors, realisticvision-negative-embedding, unrealistic architecture, distorted structures, floating buildings, impossible geometry, cartoon buildings, low-resolution, poor contrast, lack of architectural details, disproportionate scale, warped perspectives, inconsistent lighting, low-quality textures, unnatural shadows, missing architectural elements, incomplete facades, poorly rendered windows, inaccurate reflections, unrealistic materials, flat textures, lack of depth, inconsistent architectural styles, anachronistic features, out-of-place elements, excessive ornamentation, simplistic designs, uneven surfaces, floating structures, gravity-defying elements, misaligned features, incorrect perspective, unrealistic proportions, cartoon-like outlines, overly symmetrical designs, lack of weathering, artificial-looking materials