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    This is a detailed black-and-white hand-drawn map of an underground dungeon, likely created in a fantasy or role-playing game context. The map is composed of intricate, interconnected rooms and passages, with various chambers and corridors represented by rectangular and rounded shapes. The main entrance is on the left side of the map, marked by a circular structure. The central section features a maze-like layout with numerous branching paths and rooms, some of which are labeled with letters and numbers. The right side of the map includes a more open area with a larger chamber and a spiral stairwell leading upwards. A small inset map in the bottom left corner provides a simplified overview of the entire dungeon layout, showing the main entrance and a central hub. The background is plain white, emphasizing the intricate details of the map. The style is reminiscent of medieval or fantasy art, with thick, bold lines and shading to indicate depth and perspective. The overall texture of the map is rough and detailed, with a focus on the labyrinthine nature of the dungeon.<lora:dungeondrawing_flux-000030:1.1>
    Prompt

    This is a detailed black-and-white hand-drawn map of an underground dungeon, likely created in a fantasy or role-playing game context. The map is composed of intricate, interconnected rooms and passages, with various chambers and corridors represented by rectangular and rounded shapes. The main entrance is on the left side of the map, marked by a circular structure. The central section features a maze-like layout with numerous branching paths and rooms, some of which are labeled with letters and numbers. The right side of the map includes a more open area with a larger chamber and a spiral stairwell leading upwards. A small inset map in the bottom left corner provides a simplified overview of the entire dungeon layout, showing the main entrance and a central hub. The background is plain white, emphasizing the intricate details of the map. The style is reminiscent of medieval or fantasy art, with thick, bold lines and shading to indicate depth and perspective. The overall texture of the map is rough and detailed, with a focus on the labyrinthine nature of the dungeon.<lora:dungeondrawing_flux-000030:1.1>

    Generation Settings

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    Created with
    ComfyUI
    CFG Scale1
    Sampler
    Euler
    Seed3159
    Steps20
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    Created
    6/3/2025
    Source
    CivitAI
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