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    Draugr smell of decay and the sea, and drip water wherever they go. These foul beings are usually created when humanoid creatures are lost at sea in regions haunted by evil spirits or necromantic effects. The corpses of these drowned sailors cling fiercely to unlife, attacking any living creatures that intrude upon them. Their attacks smear rancid flesh, rotting seaweed, and swaths of vermin on whatever they hit.
In the case of draugr who manifest when an entire ship sinks, these undead usually stay with the wreck of their ship. Some draugr may be found under the control of aquatic necromancers, while others may wander the seas as undead pirates aboard ghost ships., BREAK <lora:add-detail-xl:1> <lora:SDXLFaeTastic2400:0.085> <lora:MJ52:0.185> <lora:sinfully_stylish_SDKL:0.11> <lora:casting shadow style v2:0.1> casting shadow style, cucoloris patterned illumination
    Prompt

    Draugr smell of decay and the sea, and drip water wherever they go. These foul beings are usually created when humanoid creatures are lost at sea in regions haunted by evil spirits or necromantic effects. The corpses of these drowned sailors cling fiercely to unlife, attacking any living creatures that intrude upon them. Their attacks smear rancid flesh, rotting seaweed, and swaths of vermin on whatever they hit. In the case of draugr who manifest when an entire ship sinks, these undead usually stay with the wreck of their ship. Some draugr may be found under the control of aquatic necromancers, while others may wander the seas as undead pirates aboard ghost ships., BREAK <lora:add-detail-xl:1> <lora:SDXLFaeTastic2400:0.085> <lora:MJ52:0.185> <lora:sinfully_stylish_SDKL:0.11> <lora:casting shadow style v2:0.1> casting shadow style, cucoloris patterned illumination

    Generation Settings

    Parameters used to generate this content

    CFG Scale7
    Sampler
    DPM++ SDE
    Seed2919962680
    Steps25
    Negative Prompt

    signature, simple background, NEG-fixl-2, BeyondSDXLv4

    Info
    Image
    Likes
    3
    Created
    8/27/2024
    Base Model
    SDXL 1.0
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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