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    spl4t, a girl, full-body shot at eye level, standing in a dynamic combat stance with her knees bent and torso twisted slightly to the right as she swings a spiked metal ball chained by a heavy link, her right arm extended forward delivering a blow that impacts the face of a zombie in the foreground. She has an angry expression with teeth bared and eyebrows furrowed, looking down at the creature she is attacking. Smudges of dark grime cover her cheeks, arms and white sleeveless top. She wears a white tank top, loose orange-red cargo trousers with yellow flame prints and a tool pouch at the hip, an orange-red sweatshirt knotted at her waist, black gloves, and dark boots. A teal plastic bottle with a curved tube and funnel hangs at her left side, and two thin wire loops rise from her hair. In the immediate foreground, a zombie with greenish-grey skin, tattered blue shirt and open mouth is being struck by the spiked ball. To the left, another zombie in a grey button-up shirt and dark pants reaches out with both hands toward her. In the background on the right, three people stand behind a rusty vehicle, their faces showing shock with mouths open and eyes wide; one man wears a grey t-shirt, one woman wears a grey long-sleeve shirt, and another woman wears a dark top. Behind them are abandoned rusted cars and buildings overgrown with vines under an overcast sky, with a tall tower visible in the distance. The scene is rendered in 3D with realistic textures, motion blur on the impact, shallow depth of field blurring the background crowd, and cool desaturated tones.
    Prompt

    spl4t, a girl, full-body shot at eye level, standing in a dynamic combat stance with her knees bent and torso twisted slightly to the right as she swings a spiked metal ball chained by a heavy link, her right arm extended forward delivering a blow that impacts the face of a zombie in the foreground. She has an angry expression with teeth bared and eyebrows furrowed, looking down at the creature she is attacking. Smudges of dark grime cover her cheeks, arms and white sleeveless top. She wears a white tank top, loose orange-red cargo trousers with yellow flame prints and a tool pouch at the hip, an orange-red sweatshirt knotted at her waist, black gloves, and dark boots. A teal plastic bottle with a curved tube and funnel hangs at her left side, and two thin wire loops rise from her hair. In the immediate foreground, a zombie with greenish-grey skin, tattered blue shirt and open mouth is being struck by the spiked ball. To the left, another zombie in a grey button-up shirt and dark pants reaches out with both hands toward her. In the background on the right, three people stand behind a rusty vehicle, their faces showing shock with mouths open and eyes wide; one man wears a grey t-shirt, one woman wears a grey long-sleeve shirt, and another woman wears a dark top. Behind them are abandoned rusted cars and buildings overgrown with vines under an overcast sky, with a tall tower visible in the distance. The scene is rendered in 3D with realistic textures, motion blur on the impact, shallow depth of field blurring the background crowd, and cool desaturated tones.

    Generation Settings

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    ComfyUI
    CFG Scale1
    Sampler
    Euler
    Seed72104904475089
    Steps6
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    1
    Created
    11/12/2026
    Creator
    Winnougan
    Source
    CivitAI
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