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    GR4C3Def1n1t1v3, 
In-game screenshot, RE Engine render, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic.
Highly detailed skin texture with pores visible, photorealistic, HDR, 8K resolution, professional photography, sharp focus. Extremely detailed face.
Highly detailed skin texture with visible natural pores and a micro-layer of glistening sweat catching sharp pinpoint glares under the lens. Professional high-end studio photography, razor-sharp focus on the central interaction, beautiful depth of field with rich textile and skin contrast, completely free of digital artifacts.
full-body composition, 
crucially, Her pubic hair is highly detailed and styled into a strict single thin short-vertical line of extremely-short dark-blonde-hair centered above her crotch , measuring only a few millimeters in width, with absolutely no triangular shape, no wider bush, and zero side hair expansion. Both left and right outer sides are completely hairless, bare, and perfectly smooth-shaven.
Her body complexion is ultra-skinny and slender woman.
In-game full-body screenshot portrait, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic. THE HIGH-ANGLE CORNER POSTURE: The camera is positioned high up in the corner of a shower, looking straight down at the character who is sitting flat on the tiled floor, leaning back against the stone walls. Her knees are pulled up toward her torso, and her right forearm rests over them to naturally obscure her chest. LOWER BODY ACCENTS: Her legs are completely covered in vibrant, solid translucent red thigh-high stockings with a thick lace trim. Her exposed pelvic region features a single ultra-thin vertical line of short hair centered above her crotch, with both outer sides completely bare and smoothly shaved.. THE BACKGROUND: Wet grey marble tiles and a linear metallic floor drain grate, heavily lost in a smooth blurry bokeh layout.
Her buttocks are not huge but they are perfectly rounded and curvy matching with her long, lean and slender body.
 She has a narrow waistline that is contrasting with her very thick and wide hips.
showing the perfect hairless and defined lower midriff and flat abdomen.
crucially, her abdomen y fully chiseled sexy abs and Sculpted core. 
her perfect abdomen presents slightly and sexy muscles. her neck is adorned by a heart-shaped necklace pendant.
Her body complexion is ultra-skinny and slender woman.
her perfect abdomen presents slightly and sexy muscles. 
((vertical-styled crotch hair:200.0))
    Prompt

    GR4C3Def1n1t1v3, In-game screenshot, RE Engine render, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic. Highly detailed skin texture with pores visible, photorealistic, HDR, 8K resolution, professional photography, sharp focus. Extremely detailed face. Highly detailed skin texture with visible natural pores and a micro-layer of glistening sweat catching sharp pinpoint glares under the lens. Professional high-end studio photography, razor-sharp focus on the central interaction, beautiful depth of field with rich textile and skin contrast, completely free of digital artifacts. full-body composition, crucially, Her pubic hair is highly detailed and styled into a strict single thin short-vertical line of extremely-short dark-blonde-hair centered above her crotch , measuring only a few millimeters in width, with absolutely no triangular shape, no wider bush, and zero side hair expansion. Both left and right outer sides are completely hairless, bare, and perfectly smooth-shaven. Her body complexion is ultra-skinny and slender woman. In-game full-body screenshot portrait, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic. THE HIGH-ANGLE CORNER POSTURE: The camera is positioned high up in the corner of a shower, looking straight down at the character who is sitting flat on the tiled floor, leaning back against the stone walls. Her knees are pulled up toward her torso, and her right forearm rests over them to naturally obscure her chest. LOWER BODY ACCENTS: Her legs are completely covered in vibrant, solid translucent red thigh-high stockings with a thick lace trim. Her exposed pelvic region features a single ultra-thin vertical line of short hair centered above her crotch, with both outer sides completely bare and smoothly shaved.. THE BACKGROUND: Wet grey marble tiles and a linear metallic floor drain grate, heavily lost in a smooth blurry bokeh layout. Her buttocks are not huge but they are perfectly rounded and curvy matching with her long, lean and slender body. She has a narrow waistline that is contrasting with her very thick and wide hips. showing the perfect hairless and defined lower midriff and flat abdomen. crucially, her abdomen y fully chiseled sexy abs and Sculpted core. her perfect abdomen presents slightly and sexy muscles. her neck is adorned by a heart-shaped necklace pendant. Her body complexion is ultra-skinny and slender woman. her perfect abdomen presents slightly and sexy muscles. ((vertical-styled crotch hair:200.0))

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler a
    Seed780761806650214
    Steps13
    Negative Prompt

    unknown

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    7
    Created
    11/4/2026
    Base Model
    Krea 2
    Creator
    Li3sOfPaul
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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