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    A 3D animated feature-film frame, not a drawing and not a photo: a stylized but believable adult woman, about seven heads tall, with a long neck, a full bust and womanly hips and long slender hands; simplified, appealing sculpted forms, a slightly enlarged head, moderately enlarged eyes in her eye color, a defined jaw and high cheekbones; soft warm translucent skin with a gentle subsurface glow; hand-sculpted hair in clumped stylized locks; cloth as real fabric with fine woven texture and a few clean folds; shot on a cinema lens, the set in soft natural depth of field. Full body, three-quarter view, she perches on the edge of the commissioner's desk with one boot swinging, flipping through a case file, a friendly smile. She is Batgirl, an athletic adult woman in her early 20s with fair skin, blue eyes, soft red lips and long flowing red hair spilling from beneath a cowl with pointed bat ears that masks her upper face, wearing a gray bodysuit with a yellow bat symbol, yellow gloves and a yellow belt. Her colors hold exactly in the shaders: the long red hair, the pointed-ear cowl, the yellow bat symbol, and gray, yellow and blue in her clothes. She sneaks into Commissioner Gordon's office at Gotham police headquarters: a cluttered desk, a red phone, a coat rack with a trench coat and the bat-signal glowing through the blinds. A cinematic key light shaping her face, a warm bounce from the set, a cool rim separating her silhouette from the background, a palette set by the mood. She is an adult woman, fully clothed, with her outfit on. She has a fresh, youthful face and the look of a woman in her early 20s. She is very sexy, alluring and confident, yet fully clothed, her outfit's neckline cut low and open, showing cleavage. DC_Comics_Batgirl
    Prompt

    A 3D animated feature-film frame, not a drawing and not a photo: a stylized but believable adult woman, about seven heads tall, with a long neck, a full bust and womanly hips and long slender hands; simplified, appealing sculpted forms, a slightly enlarged head, moderately enlarged eyes in her eye color, a defined jaw and high cheekbones; soft warm translucent skin with a gentle subsurface glow; hand-sculpted hair in clumped stylized locks; cloth as real fabric with fine woven texture and a few clean folds; shot on a cinema lens, the set in soft natural depth of field. Full body, three-quarter view, she perches on the edge of the commissioner's desk with one boot swinging, flipping through a case file, a friendly smile. She is Batgirl, an athletic adult woman in her early 20s with fair skin, blue eyes, soft red lips and long flowing red hair spilling from beneath a cowl with pointed bat ears that masks her upper face, wearing a gray bodysuit with a yellow bat symbol, yellow gloves and a yellow belt. Her colors hold exactly in the shaders: the long red hair, the pointed-ear cowl, the yellow bat symbol, and gray, yellow and blue in her clothes. She sneaks into Commissioner Gordon's office at Gotham police headquarters: a cluttered desk, a red phone, a coat rack with a trench coat and the bat-signal glowing through the blinds. A cinematic key light shaping her face, a warm bounce from the set, a cool rim separating her silhouette from the background, a palette set by the mood. She is an adult woman, fully clothed, with her outfit on. She has a fresh, youthful face and the look of a woman in her early 20s. She is very sexy, alluring and confident, yet fully clothed, her outfit's neckline cut low and open, showing cleavage. DC_Comics_Batgirl

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale4
    Sampler
    er_sde
    Seed20261027
    Steps25
    Negative Prompt

    Avoid photograph, photoreal skin, skin pores, a real person, live action, a photo of a person and an uncanny realistic face. Avoid waxy skin, rubber skin, plastic, a glossy plastic toy, a vinyl figure, a bobblehead, a doll and toy proportions. Avoid an oversized head, huge eyes, sparkle eyes, anime eyes, anime, manga and chibi. Avoid 2d, 2d cartoon, cel, cel shading, ink outline, inked line, flat shading, flat color, sitcom, illustration and painting. Avoid low-poly, a video game render and untextured CG. Avoid a childlike body and child proportions. Avoid strand detail on a bald scalp. Avoid a stiff standing pose with one hand on the door frame and standing in a doorway. Do not add invented hair, wig, added locks or hairpiece. Never show nude, naked, nsfw or explicit content, and never show a child, minor, teen or anything childlike. Never show bare buttocks. Avoid extra fingers, extra digits, fused fingers and mutated hands. No other people, no crowd, no second figure, and no text, letters, logo, watermark or signature. Also avoid: plain background, empty background, blank backdrop, flat color background, featureless void, seamless paper backdrop, heavily blurred background. Avoid extra limbs, extra arms, extra legs, duplicate limbs, a third arm or leg, fused or disconnected limbs, a twisted neck, a broken neck, a head turned backward, an impossible twisted pose and malformed anatomy. Avoid a middle-aged or older look: no wrinkles, crow's feet, laugh lines, sagging skin, gray hair or a mature face. ========================================================================

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    Created
    11/6/2026
    Source
    CivitAI
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