
A flat 2D hand-painted cel from a 1990s American action cartoon, not anime, not 3D: a clean, thin, even black line tapering to sharp points, very few lines, the face only its outline, eyes, brows, one short nose stroke and a small mouth; narrow almond eyes under a heavy black upper lid, colored irises, small pupils, thin arched brows, a small pointed chin; hair as one solid mass of a few big pointed locks, no strands; a long neck, square shoulders, a narrow waist, long tapered limbs; the costume as a few flat color fields with one flat emblem. Head and shoulders, eye-level, she holds the microphone close to her lips mid-note, eyes closed, light sparkling around her face. She is Dazzler, a radiant, athletic adult woman in her early 20s with long blonde hair styled in smooth, glossy 1970s feathered waves, neatly brushed and controlled, sparkling blue face paint around her eyes and red lips, wearing a blue satin blouse with silver star buttons. Flat cel colors, each one fill plus one hard-edged shadow tone, a white streak on glossy parts, matching exactly: long blonde hair in smooth, styled feathered waves, the blue face paint around her eyes, and silver and blue in her clothes. She stands in a recording booth in a Manhattan studio at dusk, a hanging microphone, a pop filter and a mixing desk glowing through the glass. One light, one hard-edged shadow side, no soft shading, no rim light. She is an adult woman, fully clothed, with her outfit on. She has a fresh, youthful face and the look of a woman in her early 20s. She is very sexy, alluring and confident, yet fully clothed, her outfit's neckline cut low and open, showing cleavage. Marvel_dazzler_70s
Parameters used to generate this content
Avoid anime, manga, chibi, modern sitcom, big round eyes, oval eyes, large catch-lights, separate eyelash spikes and a lower lash line. Avoid blush, rosy cheeks, glossy lips, lipstick shine, a full lip outline, nostrils, a detailed nose and cheekbone lines. Avoid 3d render, cgi, cel-shaded 3d, a modern 3d cartoon, gradient shading, soft shading, airbrush on the figure, subsurface skin, painterly brushwork, oil paint, watercolor texture and photograph. Avoid a thick brush line, a variable-width calligraphic line, a sketchy line, doubled lines, hatching and crosshatching. Avoid realistic anatomy, realistic skin, visible muscle definition and abs. Avoid detailed hair strands, flyaway hair and hair texture. Avoid costume seams, stitching, fabric texture, wrinkles everywhere, armor plating detail and many pouches. Avoid rim light, bloom, lens flare, volumetric light, a bean-shaped cartoon body and soft rounded shapes everywhere. Do not add invented hair, wig, added locks or hairpiece. Never show nude, naked, nsfw or explicit content, and never show a child, minor, teen or anything childlike. Never show bare buttocks. Avoid extra fingers, extra digits, fused fingers and mutated hands. No other people, no crowd, no second figure, and no text, letters, logo, watermark or signature. Also avoid: plain background, empty background, blank backdrop, flat color background, featureless void, seamless paper backdrop, heavily blurred background. Avoid extra limbs, extra arms, extra legs, duplicate limbs, a third arm or leg, fused or disconnected limbs, a twisted neck, a broken neck, a head turned backward, an impossible twisted pose and malformed anatomy. Avoid a middle-aged or older look: no wrinkles, crow's feet, laugh lines, sagging skin, gray hair or a mature face. ========================================================================
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AI models used to generate this content