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    Mode: 3D video game cutscene, early PlayStation 2 real-time 3D, low-poly character geometry, hand-painted low-resolution textures, soft vertex-lit shading, Jak and Daxter: The Precursor Legacy
Era: 2001, early-2000s PlayStation 2 video game production
Theme: small ottsel companion standing and gesturing inside a rustic hut
Fashion: fantasy adventurer fashion
Additional Tags: Daxter, orange-and-pale-yellow ottsel, full-body pose, wooden hut interior, bookshelves, circular window, Windows activation watermark
Prompt: Daxter, a small orange-and-pale-yellow ottsel, stands near the center of a spacious wooden hut in a full-body pose. His body is narrow and upright with a long orange tail extending behind him toward viewer-right. Orange fur covers the crown, ears, outer arms, shoulders, flanks, and tail; pale yellow fur covers the muzzle, throat, chest, belly, inner arms, and feet. His tall ears have dark red inner patches and thick silver-grey goggle rings around their bases, attached to a dark brown headband. Short straps with small silver-grey ends hang beside his jaw. His blue eyes are open wide, his blue-grey nose points slightly toward viewer-left, and his small mouth is open as if talking. Both arms are bent, elbows out, with dark brown cuffs at the wrists and hands held near the waist. His legs are spread in a jaunty step-like stance, one foot slightly advanced. The hut floor consists of broad warm-brown planks interrupted by several irregular patches of bright green grass growing through gaps. A rough arched doorway at viewer-left opens to pale lavender sky and distant grey mountains. On the rear wall at viewer-right, a circular window with dark crossbars sits above a flower box filled with small red-orange flowers. A rectangular bookshelf to the window's right holds rows of saturated red, purple, blue, green, and brown books. A hanging cream-yellow lamp descends from a dark bracket near the upper center-right. Thick organic timber beams frame the walls and doorway. A tall pink flower and broad green leaves rise along the far viewer-left edge. Turquoise floor textiles with dark swirling motifs run along the rear of the room. At the lower-right corner, a semi-transparent Windows activation watermark reads “Activate Windows” above “Go to Settings to activate Windows.” A faint translucent right-pointing triangular chevron/logo overlaps the same corner beneath and to the right of the text. Daxter’s long orange tail angles backward behind his legs, and small tufts of green grass interrupt the plank seams across the floor. The doorway at viewer-left opens to pale sky and distant mountains.
    Prompt

    Mode: 3D video game cutscene, early PlayStation 2 real-time 3D, low-poly character geometry, hand-painted low-resolution textures, soft vertex-lit shading, Jak and Daxter: The Precursor Legacy Era: 2001, early-2000s PlayStation 2 video game production Theme: small ottsel companion standing and gesturing inside a rustic hut Fashion: fantasy adventurer fashion Additional Tags: Daxter, orange-and-pale-yellow ottsel, full-body pose, wooden hut interior, bookshelves, circular window, Windows activation watermark Prompt: Daxter, a small orange-and-pale-yellow ottsel, stands near the center of a spacious wooden hut in a full-body pose. His body is narrow and upright with a long orange tail extending behind him toward viewer-right. Orange fur covers the crown, ears, outer arms, shoulders, flanks, and tail; pale yellow fur covers the muzzle, throat, chest, belly, inner arms, and feet. His tall ears have dark red inner patches and thick silver-grey goggle rings around their bases, attached to a dark brown headband. Short straps with small silver-grey ends hang beside his jaw. His blue eyes are open wide, his blue-grey nose points slightly toward viewer-left, and his small mouth is open as if talking. Both arms are bent, elbows out, with dark brown cuffs at the wrists and hands held near the waist. His legs are spread in a jaunty step-like stance, one foot slightly advanced. The hut floor consists of broad warm-brown planks interrupted by several irregular patches of bright green grass growing through gaps. A rough arched doorway at viewer-left opens to pale lavender sky and distant grey mountains. On the rear wall at viewer-right, a circular window with dark crossbars sits above a flower box filled with small red-orange flowers. A rectangular bookshelf to the window's right holds rows of saturated red, purple, blue, green, and brown books. A hanging cream-yellow lamp descends from a dark bracket near the upper center-right. Thick organic timber beams frame the walls and doorway. A tall pink flower and broad green leaves rise along the far viewer-left edge. Turquoise floor textiles with dark swirling motifs run along the rear of the room. At the lower-right corner, a semi-transparent Windows activation watermark reads “Activate Windows” above “Go to Settings to activate Windows.” A faint translucent right-pointing triangular chevron/logo overlaps the same corner beneath and to the right of the text. Daxter’s long orange tail angles backward behind his legs, and small tufts of green grass interrupt the plank seams across the floor. The doorway at viewer-left opens to pale sky and distant mountains.

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    Created with
    AUTOMATIC1111
    CFG Scale2.5
    Sampler
    er_sde
    Seed0
    Steps25

    Copies the original metadata text embedded by AUTOMATIC1111.

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    8
    Created
    10/28/2026
    Base Model
    MOSS Image
    Source
    CivitAI
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