
A frame from a stylized 3D animated feature film: appealing stylized proportions, large expressive eyes, soft subsurface-scattered skin, simplified sculpted hair locks, clean fabric shading, global illumination, warm bounce light and a richly modeled set. Full body, three-quarter view, she floats an inch above the threshold with one hand high on the round frame and one hip tilted, a playful, inviting smile. She is Blink, an adult woman in her early 20s with long magenta hair over her shoulders, light-pink skin on every part of her, prominent dark magenta-pink facial markings, pointed ears, green eyes, a magenta diamond birthmark on her forehead with an upward line over each eyebrow, soft magenta lips and green-tinted eyeshadow, wearing a green hoodie dress with a red belt, green thigh-high socks and sneakers. Her colors hold exactly in the shaders: light-pink skin, dark magenta-pink facial markings and forehead diamond that are never green, magenta hair, green eyes, and green with red in her clothes. She floats in the round doorway of the Exiles' cozy crash pad between realities: behind her a hallway of mismatched doors to other worlds, a glowing lava lamp and a canvas duffel bag on the floor, portal light spilling out. Warm key through the doorway, a cool bounce from inside the room. She is an adult woman, fully clothed, with her outfit on and closed. Marvel_blink
Parameters used to generate this content
Avoid photograph, photoreal skin, 2d drawing, sketch lines, anime and flat cel shading. Never add detached gloves or long sleeves. Never show nude, naked, nsfw or explicit content, and never show a child, minor, teen or anything childlike. Never show cleavage or bare buttocks. Avoid extra fingers, extra digits, fused fingers and mutated hands. Do not add invented hair, wig or added locks. No other people, no crowd, no second figure, and no text, letters, logo, watermark or signature. Also avoid: plain background, empty background, blank backdrop, flat color background, featureless void, seamless paper backdrop, heavily blurred background. Avoid extra limbs, extra arms, extra legs, duplicate limbs, a third arm or leg, fused or disconnected limbs, a twisted neck, a broken neck, a head turned backward, an impossible twisted pose and malformed anatomy. ========================================================================
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AI models used to generate this content