
Third-person over-the-shoulder view directly behind a lone person walking forward into an abstract cyberspace district. Camera close behind the back and slightly above the shoulders; the dark silhouette fills the lower central foreground, seen from behind, looking toward a maze of block-like buildings and narrow streets. Entire world in pure black and deep red only, monochromatic crimson and black, no other colors. Buildings are bare untextured flat geometric blocks without realistic facades. Fragmented red rectangular planes, displaced horizontal image strips, black voids, granular pixel erosion and fine red geometric lines break apart the district. Immersive video game perspective, dramatic experimental graphic composition.
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