🖼️ Loading...
    , 1960s style retrofuturism and neon-lit urban landscape with glowing signs that flicker in the rain. The rocket sled is levitating above a city street at high speed.
**[CUT TO: A STUNNING CGI SCREENCAP FROM WIPEROUT — THE YEAR IS… NO ONE KNOWS! BUT IT’S DEFINITELY NOT TODAY.]**
---
*Camera glides low over wet asphalt as lightning flashes across an alleyway of chrome-clad skyscrapers—glowing signage pulses like dying stars under heavy rainfall.*
> **“THEY’RE COMING.”**
>
>*The voice crackles through your headset—not yours—but *the game’s*. It's not just audio; it feels alive.*
>
A sleek black-and-silver Rocket Sled slices into frame from behind—a blur against gravity itself—as if physics had been rewritten for this moment alone.
It doesn’t touch ground anymore—it floats mid-air,
levitated by invisible thrusters humming beneath its chassis,
its hull rippling faintly blue-white light along edges where air meets motion—
a digital ghost on rails nobody else can see…
Its cockpit? Glitched out.* Not broken,* but intentionally surreal—with twin lenses peering back toward you while their reflections ripple slightly off-screen...as though they’re watching YOU watch them*
Behind?
Nothing beyond smoke trails fading fast enough to vanish entirely—or so we think...
But wait—the lights are blinking red now!
And then there comes another one?!
Then three?! Four!? Five??
They're all racing down those196188815889975extremely fast action shot of a rocket sled, cgi screencap of the racing game wipeout <lora:wipeout-krea-2-base-epoch-10:1.0>
    Prompt

    , 1960s style retrofuturism and neon-lit urban landscape with glowing signs that flicker in the rain. The rocket sled is levitating above a city street at high speed. **[CUT TO: A STUNNING CGI SCREENCAP FROM WIPEROUT — THE YEAR IS… NO ONE KNOWS! BUT IT’S DEFINITELY NOT TODAY.]** --- *Camera glides low over wet asphalt as lightning flashes across an alleyway of chrome-clad skyscrapers—glowing signage pulses like dying stars under heavy rainfall.* > **“THEY’RE COMING.”** > >*The voice crackles through your headset—not yours—but *the game’s*. It's not just audio; it feels alive.* > A sleek black-and-silver Rocket Sled slices into frame from behind—a blur against gravity itself—as if physics had been rewritten for this moment alone. It doesn’t touch ground anymore—it floats mid-air, levitated by invisible thrusters humming beneath its chassis, its hull rippling faintly blue-white light along edges where air meets motion— a digital ghost on rails nobody else can see… Its cockpit? Glitched out.* Not broken,* but intentionally surreal—with twin lenses peering back toward you while their reflections ripple slightly off-screen...as though they’re watching YOU watch them* Behind? Nothing beyond smoke trails fading fast enough to vanish entirely—or so we think... But wait—the lights are blinking red now! And then there comes another one?! Then three?! Four!? Five?? They're all racing down those196188815889975extremely fast action shot of a rocket sled, cgi screencap of the racing game wipeout <lora:wipeout-krea-2-base-epoch-10:1.0>

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler a
    Seed336021879981885
    Steps8

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    2
    Created
    10/26/2026
    Base Model
    Krea 2
    Source
    CivitAI
    Models Used

    AI models used to generate this content

    Actions