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    alc1naD1mitrescu, In-game screenshot, RE Engine render, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic.
CGI photograph of a mature thick woman with visible wrinkles on her face and pale skin, she has an intense, depicable and confident expression.
She is exaggeratedly gigantic, incredible tall, and her body complexion is huge-sized, with thick thighs, extremely wide hips and colossal buttocks.
In-game medium shot from the waist up, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render. The character is a colossal mature woman, captured standing in a front portrait view inside a modern dark interior room. THE KEYHOLE STRETCH INTERACTION: She is wearing only a single tight form-fitting white high-cut bodysuit garment with a high-leg frame that exposes her bare hips and lower pelvic skin structure. Crucially, both of her hands are raised to her chest; her gloved fingers are explicitly gripping and pulling the fabric edge of the vertical teardrop-shaped keyhole cutout downward and outward, wide-opening the chest slot to explicitly expose her bare natural chest, deep cleavage, and nipples under the lights with realistic fabric tension lines.
THE CASTLE CHAMBER ENVIRONMENT: The background completely replicates her private luxury bedroom from the Dimitrescu castle of Resident Evil Village, displaying an elegant white wardrobe with gold trim, an ornate gold chandelier hanging from the ceiling, and a vintage velvet chaise lounge over a patterned carpet. The entire gothic interior is dimly lit under a warm, low-key candlelight setup, with the background layout completely lost in a heavy, smooth blurry bokeh depth-of-field with high-fidelity rendering precision until the end.
Her makeup features a black-charcoal eyeliner Emphasizing her striking yellow eyes.
Highly detailed skin texture with pores visible, photorealistic, HDR, 8K resolution, professional photography, sharp focus. Extremely detailed face.
Highly detailed skin texture with visible natural pores and a micro-layer of glistening sweat catching sharp pinpoint glares under the lens. Professional high-end studio photography, razor-sharp focus on the central interaction, beautiful depth of field with rich textile and skin contrast, completely free of digital artifacts.
    Prompt

    alc1naD1mitrescu, In-game screenshot, RE Engine render, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render, Capcom character aesthetic. CGI photograph of a mature thick woman with visible wrinkles on her face and pale skin, she has an intense, depicable and confident expression. She is exaggeratedly gigantic, incredible tall, and her body complexion is huge-sized, with thick thighs, extremely wide hips and colossal buttocks. In-game medium shot from the waist up, 3D digital art, Subsurface scattering skin, ambient occlusion, Substance Painter textures, ray-traced cinematic lighting, video game character model, high-fidelity CGI asset, real-time viewport render. The character is a colossal mature woman, captured standing in a front portrait view inside a modern dark interior room. THE KEYHOLE STRETCH INTERACTION: She is wearing only a single tight form-fitting white high-cut bodysuit garment with a high-leg frame that exposes her bare hips and lower pelvic skin structure. Crucially, both of her hands are raised to her chest; her gloved fingers are explicitly gripping and pulling the fabric edge of the vertical teardrop-shaped keyhole cutout downward and outward, wide-opening the chest slot to explicitly expose her bare natural chest, deep cleavage, and nipples under the lights with realistic fabric tension lines. THE CASTLE CHAMBER ENVIRONMENT: The background completely replicates her private luxury bedroom from the Dimitrescu castle of Resident Evil Village, displaying an elegant white wardrobe with gold trim, an ornate gold chandelier hanging from the ceiling, and a vintage velvet chaise lounge over a patterned carpet. The entire gothic interior is dimly lit under a warm, low-key candlelight setup, with the background layout completely lost in a heavy, smooth blurry bokeh depth-of-field with high-fidelity rendering precision until the end. Her makeup features a black-charcoal eyeliner Emphasizing her striking yellow eyes. Highly detailed skin texture with pores visible, photorealistic, HDR, 8K resolution, professional photography, sharp focus. Extremely detailed face. Highly detailed skin texture with visible natural pores and a micro-layer of glistening sweat catching sharp pinpoint glares under the lens. Professional high-end studio photography, razor-sharp focus on the central interaction, beautiful depth of field with rich textile and skin contrast, completely free of digital artifacts.

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler a
    Seed946408313430339
    Steps13
    Negative Prompt

    unknown

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    2
    Created
    10/20/2026
    Base Model
    Krea 2
    Creator
    Li3sOfPaul
    Source
    CivitAI
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