
retro 1990s anime cel artwork, hand-inked lineart with flat hard-edged cel shading, dramatic high-contrast lighting with deep black shadows, high resolution. A three-quarter-length view of a woman in her twenties floating upright in a black void inside an old virtual reality world, her arms drifting open at her sides and her head tilted back, gazing up at the viewer through a bulky visor with a calm, entranced smile. She has long straight black hair with a blunt fringe drifting upward as if underwater, a heavy grey 1990s VR visor covering her eyes with thick black cables trailing from its sides into the dark, a small beauty mark beneath her lip, pale skin and glossy magenta lips with bright white highlights. She wears a studded black choker and a fitted black bodysuit with white padded panels, small round sockets and coiled cables, data gloves studded with sensors, and from the waist down her body breaks apart into a lattice of glowing green wireframe polygons that scatter into floating triangles. Below her, a wireframe landscape of green grid lines stretches to a low horizon, with polygon mountains and a giant magenta wireframe sun half sunk at the frame's left, while drifting specks of white light float through the black. Cool green light from the grid washes the background while her face is lit by a hard magenta glow from the frame's left, with sharp black cel shadows. Palette of black, wireframe green, magenta and white. Hypnotic, synthetic, weightless.
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