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    A highly detailed digital pixel art illustration of a battle-worn male mercenary standing inside the entrance of a ruined underground facility, holding an enormous futuristic rotary cannon across his body. He has a compact, muscular silhouette, shaved sides with messy dark hair, a battered half-mask, heavy armored shoulder plates, layered utility straps, reinforced gloves, loose tactical trousers, and oversized combat boots covered in scratches and dust. His clothing looks improvised from military equipment, scavenged machinery, and pieces of industrial armor rather than a clean futuristic uniform. Behind him, a gigantic blast door hangs partially open, revealing a devastated corridor filled with smoke, exposed cables, broken machinery, emergency lights, and scattered ammunition crates. Small sparks fall from the ceiling while a red warning light pulses through the haze. His stance is heavy and grounded, weapon lowered but ready, giving him the presence of a dangerous videogame boss character. Deep charcoal, rust, dirty white, muted red, and cold blue dominate the palette. Chunky silhouettes, crisp pixel clusters, controlled dithering, tiny armor details, sparks, smoke particles, hard-edged shadows, and dense retro action-game pixel art.
    Prompt

    A highly detailed digital pixel art illustration of a battle-worn male mercenary standing inside the entrance of a ruined underground facility, holding an enormous futuristic rotary cannon across his body. He has a compact, muscular silhouette, shaved sides with messy dark hair, a battered half-mask, heavy armored shoulder plates, layered utility straps, reinforced gloves, loose tactical trousers, and oversized combat boots covered in scratches and dust. His clothing looks improvised from military equipment, scavenged machinery, and pieces of industrial armor rather than a clean futuristic uniform. Behind him, a gigantic blast door hangs partially open, revealing a devastated corridor filled with smoke, exposed cables, broken machinery, emergency lights, and scattered ammunition crates. Small sparks fall from the ceiling while a red warning light pulses through the haze. His stance is heavy and grounded, weapon lowered but ready, giving him the presence of a dangerous videogame boss character. Deep charcoal, rust, dirty white, muted red, and cold blue dominate the palette. Chunky silhouettes, crisp pixel clusters, controlled dithering, tiny armor details, sparks, smoke particles, hard-edged shadows, and dense retro action-game pixel art.

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    er_sde_simple
    Seed223179880173570
    Steps8

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    8
    Created
    10/5/2026
    Base Model
    Krea 2
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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