
2D background for a point-and-click adventure game, strict frontal perspective, straight-on view, flat 2D plane, orthographic projection, painted theater stage backdrop, layered 2D cutout style. Deep midnight forest, mostly tall fir trees, dark silhouettes, yellowed-brown grass, thick heavy fog, starry sky, no moon. On a hill in the center: a strange large building, a hybrid of a tower and a lighthouse, steampunk jumble, like an inventor's house. Massive stone base, asymmetrical, chaotic additions. Details: copper pipes, brass gears, riveted metal plates, steam vents, glowing amber windows, antennas, telescopes, lightning rods, weather vane, windmill, radio tower, periscope, hanging lanterns, chains, pulleys, canvas awnings, wooden extensions, glass domes, spiral staircase, balcony, crane, satellite dish, Tesla coils, pressure gauges, valves, exhaust pipes, boiler room. Sea on the horizon behind the hill, night sea reflecting stars, fog drifting. The building emits a warm dim glow from windows, contrasting with cold blue night. Layered composition: foreground dark grass and tree trunks framing the scene, midground hill and building, background sea and starry sky. Muted palette outside: deep blues, dark greens, browns, grey fog. Warm highlights: amber, copper, brass, orange from windows. No people, no characters, no text, no UI. Atmospheric, mysterious, steampunk, inventor's lair, point-and-click adventure game background, 1920x1080.<lora:FranBowGameStyle_Krea2_krea2_3374228_epoch_12:0.92>
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