
A 2D background for a point-and-click adventure game. Strict frontal perspective, straight-on view, flat 2D plane, orthographic projection, like a theater stage backdrop. No isometric view, no 3/4 perspective, no angled walls, no vanishing point. The art style is a flat, hand-painted 2D illustration with a diorama or stage set feel, similar to classic LucasArts or modern indie point-and-click games. No photorealism, no 3D rendering. The scene is a dusty 1940s attic at night. In the center, a large round window reveals a dark night sky with a crescent moon. A brass telescope on a tripod points toward the window. To the left, a vintage gramophone with a brass horn sits on a small wooden table, next to a large armchair and a wardrobe completely draped in white dust sheets. To the right, a sturdy wooden desk is cluttered with old maps, rolled scrolls, and a glowing oil lantern. A wicker basket filled with colorful balls of yarn and knitting needles sits near a rocking chair. The floor is scattered with antique details: stacks of dusty books, wooden storage trunks, vintage suitcases, a porcelain doll, a teddy bear, and tin soldiers. Cobwebs hang in the corners of the sloped wooden ceiling beams. The lighting is very dim, primarily from the moonlight streaming through the round window and the warm glow of the oil lantern, creating deep, soft shadows in the corners and a quiet, nostalgic, slightly mysterious atmosphere. The image has a strong dark vignette around the edges, emphasizing the central scene.<lora:FranBowGameStyle_Krea2_krea2_3374228_epoch_12:0.95>
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