
3d3n sh1p, photorealistic, large docking bay and hangar inside a realistic human deep-space vessel, elevated high camera viewpoint from an upper service catwalk looking downward and forward across the bay, compact docked shuttle parked along the left perimeter, strapped industrial cargo crates stored against the outer walls, brushed-steel bulkheads and high structural ceiling, cold white fluorescents, cyan floor guidance strips, restrained red warning lamps, grated metal floor with low drifting mist, one glossy black organic resin cluster high in the far right ceiling corner with narrow hanging tendrils, armored portholes revealing star-speckled space, silent classic Japanese sci-fi horror game atmosphere, cinematic lighting, high detail, realistic depth of field, very broad completely empty central landing floor, no humans, no gore, no readable text, no logos, no watermark
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worst quality, low quality, text, deformed, bad anatomy, bad hand, blurry, (watermark), artist signature, artist name
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