🖼️ Loading...
    highly detailed 3D CGI of a realistic survival horror game screenshot, an adult woman with extremely large, massive heavy breasts, a strongly exaggerated voluptuous physique, a curvy lower body with thick thighs and wide hips. She has short blonde hair and wears glasses. She is wearing a tight brown leather jacket over a fitted white shirt and tight black pants. Her breasts are massive and heavy, creating a strongly pronounced silhouette beneath the fitted white shirt and leather jacket. The tight clothing follows the size and shape of her chest, while the leather jacket is slightly worn and partially unzipped with the white shirt clearly visible underneath. The jacket has realistic stretched leather around her chest, natural folds, and detailed worn leather texture. She carries a practical dark tactical backpack strapped securely over both shoulders, with visible shoulder straps, side pockets, buckles, zippers, and realistic worn fabric.

She is completely seated on the floor in a dark concealed corner of an abandoned industrial facility, sitting directly facing toward the viewer with her back against the wall. Her torso, shoulders, chest, and face are oriented toward the viewer rather than turned sideways. Her legs are folded close to her body. One hand is tightly covering her mouth to suppress any sound, while her other hand rests close to her body. She looks directly toward the viewer with tense, frightened eyes, as if silently asking the viewer to remain quiet. She is not looking toward the infected creature.

The composition uses strong spatial separation. The woman occupies one isolated corner of the environment in the foreground, while the infected creature is searching in a completely different corner in the background. Large metal shelves, machinery, structural columns, pipes, walls, and other industrial obstacles physically divide the two areas. The woman and the creature do not have a direct line of sight to each other. The creature remains unaware of her presence and is partially hidden behind the environment.

The abandoned industrial facility is dark and atmospheric, with concrete walls, metal shelves, pipes, machinery, scattered equipment, and debris. A faint red emergency light illuminates the distant area around the creature, while the woman's corner remains deep in shadow. Character-focused composition, front-facing seated character, direct gaze toward the viewer, strong environmental occlusion, clear spatial separation, realistic depth, AAA video game graphics, highly detailed character model, realistic skin texture, detailed leather and fabric materials, detailed tactical backpack, physically based rendering, realistic lighting, cinematic survival horror atmosphere.
    Prompt

    highly detailed 3D CGI of a realistic survival horror game screenshot, an adult woman with extremely large, massive heavy breasts, a strongly exaggerated voluptuous physique, a curvy lower body with thick thighs and wide hips. She has short blonde hair and wears glasses. She is wearing a tight brown leather jacket over a fitted white shirt and tight black pants. Her breasts are massive and heavy, creating a strongly pronounced silhouette beneath the fitted white shirt and leather jacket. The tight clothing follows the size and shape of her chest, while the leather jacket is slightly worn and partially unzipped with the white shirt clearly visible underneath. The jacket has realistic stretched leather around her chest, natural folds, and detailed worn leather texture. She carries a practical dark tactical backpack strapped securely over both shoulders, with visible shoulder straps, side pockets, buckles, zippers, and realistic worn fabric. She is completely seated on the floor in a dark concealed corner of an abandoned industrial facility, sitting directly facing toward the viewer with her back against the wall. Her torso, shoulders, chest, and face are oriented toward the viewer rather than turned sideways. Her legs are folded close to her body. One hand is tightly covering her mouth to suppress any sound, while her other hand rests close to her body. She looks directly toward the viewer with tense, frightened eyes, as if silently asking the viewer to remain quiet. She is not looking toward the infected creature. The composition uses strong spatial separation. The woman occupies one isolated corner of the environment in the foreground, while the infected creature is searching in a completely different corner in the background. Large metal shelves, machinery, structural columns, pipes, walls, and other industrial obstacles physically divide the two areas. The woman and the creature do not have a direct line of sight to each other. The creature remains unaware of her presence and is partially hidden behind the environment. The abandoned industrial facility is dark and atmospheric, with concrete walls, metal shelves, pipes, machinery, scattered equipment, and debris. A faint red emergency light illuminates the distant area around the creature, while the woman's corner remains deep in shadow. Character-focused composition, front-facing seated character, direct gaze toward the viewer, strong environmental occlusion, clear spatial separation, realistic depth, AAA video game graphics, highly detailed character model, realistic skin texture, detailed leather and fabric materials, detailed tactical backpack, physically based rendering, realistic lighting, cinematic survival horror atmosphere.

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale1
    Sampler
    Euler
    Seed682828916288341
    Steps8
    ComfyUI Workflow

    The node graph used to generate this content — pan and zoom to explore, or download it to run in ComfyUI.

    Info
    Image
    Likes
    3
    Created
    9/26/2026
    Source
    CivitAI
    Models Used

    AI models used to generate this content

    Actions