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    DCSNTCA. Medium shot, eye-level view of a humanoid creature seated in the center of a dusty village street, its emaciated, partly mechanical torso exposed with visible rib-like structures and sinewy arms outstretched, fingers splayed. The head is replaced by a large geometric cluster of hollow pyramids, each pyramid is hollowed out with a human face showing a screaming mouth and hollow eyes, stacked and fused together in a circular array. The figure is draped in a torn, dark cloth around its lower body, surrounded by rustic thatched houses and scattered barrels, under a bright cyan sky with diffuse daylight softening the scene.
    Prompt

    DCSNTCA. Medium shot, eye-level view of a humanoid creature seated in the center of a dusty village street, its emaciated, partly mechanical torso exposed with visible rib-like structures and sinewy arms outstretched, fingers splayed. The head is replaced by a large geometric cluster of hollow pyramids, each pyramid is hollowed out with a human face showing a screaming mouth and hollow eyes, stacked and fused together in a circular array. The figure is draped in a torn, dark cloth around its lower body, surrounded by rustic thatched houses and scattered barrels, under a bright cyan sky with diffuse daylight softening the scene.

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    ComfyUI
    CFG Scale1
    Sampler
    er_sde
    Seed5709943670184364
    Steps8
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    Created
    9/18/2026
    Source
    CivitAI
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