
zy_cinematic, rockyPHM standing inside a large spherical glass orb built from many uneven triangular glass panes, each pane joined by dark bronze seams forming an irregular faceted lattice around him, the creature visible through the glass, his limbs braced against the curved inner surface. Light refracts through the panes, casting overlapping reflections and warped highlights across his shell. Cinematic shot, camera at body height, sharp focus on the creature and the glass structure. Photorealistic render with fine surface detail, crisp mineral grain, faint glassy sheen on the green inclusions, smudges and imperfections in the old glass. Soft directional light from one side, warm reflections on the bronze seams, cool tones in the glass. Simple neutral background, shallow depth of field.
Parameters used to generate this content
Copies the original metadata text embedded by AUTOMATIC1111.
AI models used to generate this content