
A first-person view down an impossibly long school corridor bending upward like a roller coaster, with identical classroom doors suspended upside down from the ceiling. A giant realistic human mouth replaces the floor at the far end, surrounded by slowly rotating traffic cones and expressionless stone heads. Recreate the unsettling visual language of LSD: Dream Emulator: primitive late-1990s PlayStation 3D, low polygon counts, smeared low-resolution photo textures, unstable perspective, texture warping, abrupt scale changes, flat lighting, heavy coloured fog, severe draw-distance limits, crunchy pixel edges and a square 4:3 game-screen composition, with no HUD.
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