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    A high-resolution mixed-media illustration of an adult female. The character has a clearly traditional 2D anime face with simplified anime facial structure, a simple anime style nose, delicate minimal mouth detail, and expressive anime eyes. The face remains clean, stylized, and distinctly anime, while the hair, skin, body, clothing, and environment are rendered with realistic texture and material detail. The face is more anime style rendered.
The hair appears soft, layered, and naturally detailed, with visible strand definition, realistic volume, and subtle light catching along individual sections. The skin is smooth but realistically rendered, with gentle shading, natural tonal variation, soft subsurface depth, and a matte finish rather than a wet or glossy look. The body is rendered with believable form, natural proportions, soft anatomical definition, and realistic surface shading while preserving the illustrated aesthetic. 
gender: a woman,
build: a wiry build with a petite hourglass frame and tiny breasts,
metatype: vampire, visible fangs, a pallid skintone casts a subtle purple hue over the natural complexion and darkens significantly around the eyes, hungry and predatory eyes, the underlying facial features preserved though significantly more gaunt than traditionally seen,
eyes: glowing green low-luminescent ring irises, detailed eyes,
hair: ultraviolet purple hair, with glossy, straight strands and a smooth surface, in a full rounded afro, even and picked out,
outfit: deep oxblood weathered leather long-coat with turned-back cuffs and tarnished brass buttons, billowing off-white shirt gaping at the neckline, gold-embroidered brocade waistcoat left unbuttoned, a broad captain's sash of gold-shot silk, fitted dark breeches tucked into tall folded-cuff sea boots, a spyglass on a leather cord, plumed black tricorn, rings on every finger, courtly pirate-captain finery,
color palette: the wardrobe in hues that deliberately contrast the subject's own coloring,
scene/background: a ruined amphitheater, tiered broken-stone seating around a weed-choked stage under an overcast sky, fallen columns, weathered-stone and green palette, dim soft light,
pose: the subject reclines propped on both elbows across a mossy fallen log with the legs stretched out and the ankles crossed, the head tipped back at ease,
camera: close-up,
shot: from behind shot
The clothing is rendered with highly realistic textile detail and tactile fabric texture. The material shows visible knit, weave, ribbing, seam definition, layered thickness, and natural surface variation. Folds, creases, stretch, compression, and drape behave realistically based on the pose. The clothing has subtle shadow depth within the folds and believable highlights that follow the texture of the material instead of looking flat or plastic. The garments feel tangible, dimensional, and physically present.
The scene uses cinematic lighting with controlled contrast, soft shadow gradation, natural highlight placement, and atmospheric depth. Light interacts realistically with the character, clothing, and surroundings, enhancing material definition and form. The environment is richly detailed and visually grounded, with realistic textures, depth, and natural light behavior while still fitting the illustrated style. The overall image feels polished, immersive, and visually rich, combining a traditional anime face with realistic rendering everywhere else.
    Prompt

    A high-resolution mixed-media illustration of an adult female. The character has a clearly traditional 2D anime face with simplified anime facial structure, a simple anime style nose, delicate minimal mouth detail, and expressive anime eyes. The face remains clean, stylized, and distinctly anime, while the hair, skin, body, clothing, and environment are rendered with realistic texture and material detail. The face is more anime style rendered. The hair appears soft, layered, and naturally detailed, with visible strand definition, realistic volume, and subtle light catching along individual sections. The skin is smooth but realistically rendered, with gentle shading, natural tonal variation, soft subsurface depth, and a matte finish rather than a wet or glossy look. The body is rendered with believable form, natural proportions, soft anatomical definition, and realistic surface shading while preserving the illustrated aesthetic. gender: a woman, build: a wiry build with a petite hourglass frame and tiny breasts, metatype: vampire, visible fangs, a pallid skintone casts a subtle purple hue over the natural complexion and darkens significantly around the eyes, hungry and predatory eyes, the underlying facial features preserved though significantly more gaunt than traditionally seen, eyes: glowing green low-luminescent ring irises, detailed eyes, hair: ultraviolet purple hair, with glossy, straight strands and a smooth surface, in a full rounded afro, even and picked out, outfit: deep oxblood weathered leather long-coat with turned-back cuffs and tarnished brass buttons, billowing off-white shirt gaping at the neckline, gold-embroidered brocade waistcoat left unbuttoned, a broad captain's sash of gold-shot silk, fitted dark breeches tucked into tall folded-cuff sea boots, a spyglass on a leather cord, plumed black tricorn, rings on every finger, courtly pirate-captain finery, color palette: the wardrobe in hues that deliberately contrast the subject's own coloring, scene/background: a ruined amphitheater, tiered broken-stone seating around a weed-choked stage under an overcast sky, fallen columns, weathered-stone and green palette, dim soft light, pose: the subject reclines propped on both elbows across a mossy fallen log with the legs stretched out and the ankles crossed, the head tipped back at ease, camera: close-up, shot: from behind shot The clothing is rendered with highly realistic textile detail and tactile fabric texture. The material shows visible knit, weave, ribbing, seam definition, layered thickness, and natural surface variation. Folds, creases, stretch, compression, and drape behave realistically based on the pose. The clothing has subtle shadow depth within the folds and believable highlights that follow the texture of the material instead of looking flat or plastic. The garments feel tangible, dimensional, and physically present. The scene uses cinematic lighting with controlled contrast, soft shadow gradation, natural highlight placement, and atmospheric depth. Light interacts realistically with the character, clothing, and surroundings, enhancing material definition and form. The environment is richly detailed and visually grounded, with realistic textures, depth, and natural light behavior while still fitting the illustrated style. The overall image feels polished, immersive, and visually rich, combining a traditional anime face with realistic rendering everywhere else.

    Generation Settings

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    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler
    Seed2674262133
    Steps8

    Copies the original metadata text embedded by AUTOMATIC1111.

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    Created
    8/23/2026
    Source
    CivitAI
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