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    A 2:3 vertical video game poster in the style of a gritty AAA modern military shooter, centered on a beautiful battle-ready woman as the main hero. She stands in the foreground in a confident, combat-ready stance, facing slightly toward the camera, wearing advanced black special-forces body armor built for urban CQB, with plate carrier, tactical belt, magazine pouches, gloves, knee pads, headset comms gear, earpiece, shoulder radio, and subtle high-tech details. She carries a modern automatic rifle at the ready across her chest, finger off the trigger, with attachments such as optic, flashlight, and suppressor. Her expression is focused and intense, with a few loose strands of hair, light grime on her face, and the controlled calm of an elite operator.
The setting is a dense urban combat zone at night, with a moody rain-slick city street, broken concrete, abandoned vehicles, drifting smoke, sparks, and distant emergency lights. In the middle ground, dim silhouettes of other operators move through the haze, while the background shows high-rise buildings, shattered windows, neon reflections, and a faint helicopter searchlight cutting through the smoke. Use a dark palette of black, gunmetal, slate gray, and cold blue, with sharp accents of red-orange muzzle-flash glow and city light reflections. Strong cinematic lighting, dramatic contrast, subtle backlight outlining her silhouette, highly polished promotional key art, realistic textures, premium game-cover composition, bold and iconic.
The only visible text in the image should be:
“BF95” — large, bold, metallic title text near the lower center.
“Krea2 WF v3.0” — smaller subtitle text directly beneath it.
No other words, logos, taglines, credits, studio names, interface elements, or readable text anywhere else in the poster.
<lora:detail_slider_krea2_loraholic:2.5>
    Prompt

    A 2:3 vertical video game poster in the style of a gritty AAA modern military shooter, centered on a beautiful battle-ready woman as the main hero. She stands in the foreground in a confident, combat-ready stance, facing slightly toward the camera, wearing advanced black special-forces body armor built for urban CQB, with plate carrier, tactical belt, magazine pouches, gloves, knee pads, headset comms gear, earpiece, shoulder radio, and subtle high-tech details. She carries a modern automatic rifle at the ready across her chest, finger off the trigger, with attachments such as optic, flashlight, and suppressor. Her expression is focused and intense, with a few loose strands of hair, light grime on her face, and the controlled calm of an elite operator. The setting is a dense urban combat zone at night, with a moody rain-slick city street, broken concrete, abandoned vehicles, drifting smoke, sparks, and distant emergency lights. In the middle ground, dim silhouettes of other operators move through the haze, while the background shows high-rise buildings, shattered windows, neon reflections, and a faint helicopter searchlight cutting through the smoke. Use a dark palette of black, gunmetal, slate gray, and cold blue, with sharp accents of red-orange muzzle-flash glow and city light reflections. Strong cinematic lighting, dramatic contrast, subtle backlight outlining her silhouette, highly polished promotional key art, realistic textures, premium game-cover composition, bold and iconic. The only visible text in the image should be: “BF95” — large, bold, metallic title text near the lower center. “Krea2 WF v3.0” — smaller subtitle text directly beneath it. No other words, logos, taglines, credits, studio names, interface elements, or readable text anywhere else in the poster. <lora:detail_slider_krea2_loraholic:2.5>

    Generation Settings

    Parameters used to generate this content

    Created with
    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler a beta
    Seed884041300255147
    Steps8

    Copies the original metadata text embedded by AUTOMATIC1111.

    Info
    Image
    Likes
    4
    Created
    8/17/2026
    Base Model
    Krea 2
    Source
    CivitAI
    Models Used

    AI models used to generate this content

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