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    Prompt

    integrated_multimodal_description: Create a 15-second, 16:9, high-density Genshin Impact fan PV for Raiden Shogun with accelerating edits. Premium 2D anime cinematics and After Effects-style packaging: black negative space, violet lightning, sakura-white highlights, Japanese court aesthetics, diagonal masks, 2D parallax, and speed ramps. Show one canon-accurate Raiden Shogun only: long dark-violet braid, violet eyes, recognizable purple-and-white battle attire, red obi, and Electro ornaments. Never alter her face or costume, duplicate her, or add people. She remains majestic, restrained, distant, and unsmiling. Editing density is top priority: 12 shots plus a triple-insert burst. Except for the title, no static pose or unbroken action exceeds 1.3 seconds. Use hard cuts, lightning seams, sleeve masks, blade slices, and graphic inserts; no dissolves. Each shot has one body action and one frame motion. Use elastic camera curves without reversing character animation. For ordinary cuts: HIT past target, make a small reverse correction, then clearly LOCK; hair, sleeves, electricity, and parallax continue moving after LOCK. At 00:00.650, 00:05.050, and 00:09.800, use a full rebound: preload in the opposite direction, burst past target, reverse through center, make a final correction, then hard LOCK. Rebound must visibly change framing and scale; shake, flash, or blur cannot replace reverse travel. Camera reverses first, character settles next, then hair, sleeves, blade light, and lightning follow. [Shot 1] Extreme close-up of her violet eye. Her eyelid snaps open and lightning crosses the pupil. The camera punches past eye center, pulls back, and locks while black-and-white bars counter-slide. The pupil lightning becomes a full-frame horizontal seam. [Shot 2] At 00:00.650, cut through the seam to a ground-level full-body view. She lands on one knee and one hand; her torso sinks, braid and sleeves fall late, and floor lightning spreads. The camera lifts to preload, slams past the floor line, holds a low overshoot, rebounds upward through her, corrects downward, and locks. A vertical lightning pillar covers the frame. [Shot 3] At 00:01.450, cut inside the pillar to her feet. Her front foot drives down, rear knee rises, and a violet arc drags across the floor. The camera tracks opposite her movement, passes the ankle, snaps back, and locks. The arc becomes a diagonal white bar. [Shot 4] At 00:02.300, the bar opens to a side medium shot. She steps and sharply turns her hips and shoulders; sleeve and braid swing past her stop. The camera races against her, passes her shoulder, then pulls back to reveal her cold profile while rectangles counter-slide. Her sleeve wipes the frame violet. [Shot 5] At 00:03.200, the sleeve reveals her hand and chest. She reaches toward the chest light and closes her fingers as electricity gathers. The camera drives past the bright palm, pulls back into LOCK, and circular graphics burst outward. White light fills the frame. [Shot 6] At 00:04.100, cut to a three-quarter close shot. She draws a glowing Electro blade from her chest: shoulders preload, hands pull diagonally, recoil leans her back, and braid, sleeves, and sparks whip late. The camera surges along the blade, passes its edge, recoils, and locks. The blade slices open the next image. [Shot 7] At 00:05.050, low-angle diagonal full-body shot. From a wide low stance, she rotates into one decisive Musou-style slash; her planted foot holds while the rear foot slides under recoil. The camera retreats to preload, whips with the blade into an extreme-wide overshoot, holds, reverses through her, then corrects outward into a hard LOCK. Blade light, sleeve, and braid reverse in sequence. The slash becomes a full-frame lightning plane. [Shot 8] At 00:06.100, triple insert burst: flashing eye close-up, blade tip crossing black space, then an Inazuma Electro crest compressed by black-and-white slices and bursting open. Use extremely fast hard cuts; each graphic overshoots center and reverses into place. The crest becomes a circular mask. [Shot 9] At 00:07.250, the mask reveals a top-down medium shot. Remaining low, she pivots around one hand and sweeps a semicircular lightning arc. The camera counter-rotates and pushes in, passes the target angle, then corrects backward. The arc fills the frame and carries right-to-left motion onward. [Shot 10] At 00:08.450, receive the arc in a side full-body shot. She lowers her center, dashes two steps, and stops with the blade horizontal. The stop throws a pressure wave, lightning, sleeves, and braid backward. The camera tracks fast, passes her, then reverses to LOCK. The wave contracts around her eye. [Shot 11] At 00:09.800, the eye aperture bursts into a high-angle full-body shot. She steps, twists, and strikes downward; lightning radiates from the blade tip and recoil knocks her shoulders back. The camera retreats to preload, dives through impact into a tight overshoot, holds, rebounds through the full figure, then pushes into a hard LOCK. Briefly stretch frame edges while keeping her face clear. The impact erupts into black-violet space. [Shot 12] At 00:11.200, she slides from the lightning, lowers the blade beside her, and settles into a low asymmetrical three-quarter guard. A broken Electro halo closes behind her as residual arcs decay. The camera whip-pans past, reverses into the final composition, then breathes subtly while panels fold inward. At 00:13.200, lock the hero frame: blade lowered, chin raised, expression majestic, restrained, and distant. At 00:13.500, reveal the exact title "THE STORM REMAINS" in lower-middle negative space, in high-contrast white serif type with a thin dark-violet edge. It enters through a horizontal split, passes its final position, reverses beyond center, corrects, and LOCKS through 00:15.000. No other text, logo, subtitle, UI, or pseudo-text. overall_soundscape: No dialogue, narration, or vocals. Use dry cloth snaps, electric cracks, blade whooshes, and clicks. At 00:00.650, 00:05.050, and 00:09.800, synchronize a low-frequency HIT, a rising reverse whoosh for REBOUND, and a dry metallic click for LOCK. At 00:06.100, use three brief electric slices. After 00:13.200, reduce ambience to faint electricity and the title click. non_diegetic_music: Solemn, fast-building Japanese ceremonial score, not electronic beat music: low strings, dark shō-like drone, shamisen or biwa plucks, accelerating ōdaiko, and struck metal. Accelerate at 00:03.200; full strike at 00:05.050; three syncopations at 00:06.100; brief void at 00:07.250; rebuild at 00:08.450; peak at 00:09.800; collapse to a suspended tone at 00:13.200.

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    Video
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    2
    Created
    8/16/2026
    Source
    CivitAI
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