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    This is a luminous polished 2.5D semi-realistic anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering preserves an elegant anime illustration foundation while incorporating more pronounced semi-realistic CG modeling, softly sculpted facial planes, refined material definition, and coherent dimensional depth. Use smooth three-dimensional color modeling to give the face, hair, fabric, ornaments, and water a clear but restrained sense of volume. Define the facial contour, nose bridge, lips, eye sockets, individual hair masses, layered fabric, and metallic ornaments through subtle tonal transitions and physically coherent highlights, while avoiding an overly photorealistic or fully rendered 3D appearance.

Keep shadows open, transparent, and chromatic rather than dark gray or muddy blue. Use a gradual highlight roll-off and reserve near-white values for only a few small focal accents. Control the intensity and bloom of halos, magical symbols, reflective metal, water highlights, and backlighting so that their internal shapes remain clearly visible. Preserve readable detail in both illuminated and shaded areas, with smooth transitions between the bright character and the environment.

(masterpiece, best quality, amazing quality, very aesthetic, absurdres, highres, newest), Dolia_HZJR, 1girl, solo, portrait, close-up, three-quarter view, looking back, slight smile, head tilt, flower petals, soft-focus background, rim light
    Prompt

    This is a luminous polished 2.5D semi-realistic anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering preserves an elegant anime illustration foundation while incorporating more pronounced semi-realistic CG modeling, softly sculpted facial planes, refined material definition, and coherent dimensional depth. Use smooth three-dimensional color modeling to give the face, hair, fabric, ornaments, and water a clear but restrained sense of volume. Define the facial contour, nose bridge, lips, eye sockets, individual hair masses, layered fabric, and metallic ornaments through subtle tonal transitions and physically coherent highlights, while avoiding an overly photorealistic or fully rendered 3D appearance. Keep shadows open, transparent, and chromatic rather than dark gray or muddy blue. Use a gradual highlight roll-off and reserve near-white values for only a few small focal accents. Control the intensity and bloom of halos, magical symbols, reflective metal, water highlights, and backlighting so that their internal shapes remain clearly visible. Preserve readable detail in both illuminated and shaded areas, with smooth transitions between the bright character and the environment. (masterpiece, best quality, amazing quality, very aesthetic, absurdres, highres, newest), Dolia_HZJR, 1girl, solo, portrait, close-up, three-quarter view, looking back, slight smile, head tilt, flower petals, soft-focus background, rim light

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale1
    Sampler
    er_sde
    Seed1079500818799845
    Steps8
    ComfyUI Workflow

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    Info
    Image
    Likes
    0
    Created
    7/30/2026
    Base Model
    Krea 2
    Creator
    Ay1in
    Source
    CivitAI
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