๐Ÿ–ผ๏ธ Loading...
    This is a luminous polished 2.5D semi-realistic anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering preserves an elegant anime illustration foundation while incorporating more pronounced semi-realistic CG modeling, softly sculpted facial planes, refined material definition, and coherent dimensional depth. Use smooth three-dimensional color modeling to give the face, hair, fabric, ornaments, and water a clear but restrained sense of volume. Define the facial contour, nose bridge, lips, eye sockets, individual hair masses, layered fabric, and metallic ornaments through subtle tonal transitions and physically coherent highlights, while avoiding an overly photorealistic or fully rendered 3D appearance.

Use a controlled medium-to-medium-high-key exposure with balanced midtones, restrained luminance, and generous but carefully regulated ambient fill light. Keep the image luminous without washing out pale colors or compressing the upper value range. White hair, pale skin, white fabric, clouds, and translucent effects must retain visible color variation, soft shadow structure, surface detail, and separation from one another. Use moderate global contrast with stronger selective local contrast around the face, eyes, hair boundaries, costume edges, jewelry, and important water effects.

Keep shadows open, transparent, and chromatic rather than dark gray or muddy blue. Use a gradual highlight roll-off and reserve near-white values for only a few small focal accents. Control the intensity and bloom of halos, magical symbols, reflective metal, water highlights, and backlighting so that their internal shapes remain clearly visible. Preserve readable detail in both illuminated and shaded areas, with smooth transitions between the bright character and the environment.

Diaochan_XXY. A complete full-body view of the girl sitting sideways along the narrow inner edge of a colossal suspended moon ring. One leg hangs freely into the open sky while the other bends along the curved structure. She leans backward on one hand and turns her face toward the viewer, using her other hand to catch a ribbon carried past by the wind. The camera looks upward from far below, with distant palace roofs, tiny airborne lanterns, layered clouds, and the enormous circular structure emphasizing height and scale.
    Prompt

    This is a luminous polished 2.5D semi-realistic anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering preserves an elegant anime illustration foundation while incorporating more pronounced semi-realistic CG modeling, softly sculpted facial planes, refined material definition, and coherent dimensional depth. Use smooth three-dimensional color modeling to give the face, hair, fabric, ornaments, and water a clear but restrained sense of volume. Define the facial contour, nose bridge, lips, eye sockets, individual hair masses, layered fabric, and metallic ornaments through subtle tonal transitions and physically coherent highlights, while avoiding an overly photorealistic or fully rendered 3D appearance. Use a controlled medium-to-medium-high-key exposure with balanced midtones, restrained luminance, and generous but carefully regulated ambient fill light. Keep the image luminous without washing out pale colors or compressing the upper value range. White hair, pale skin, white fabric, clouds, and translucent effects must retain visible color variation, soft shadow structure, surface detail, and separation from one another. Use moderate global contrast with stronger selective local contrast around the face, eyes, hair boundaries, costume edges, jewelry, and important water effects. Keep shadows open, transparent, and chromatic rather than dark gray or muddy blue. Use a gradual highlight roll-off and reserve near-white values for only a few small focal accents. Control the intensity and bloom of halos, magical symbols, reflective metal, water highlights, and backlighting so that their internal shapes remain clearly visible. Preserve readable detail in both illuminated and shaded areas, with smooth transitions between the bright character and the environment. Diaochan_XXY. A complete full-body view of the girl sitting sideways along the narrow inner edge of a colossal suspended moon ring. One leg hangs freely into the open sky while the other bends along the curved structure. She leans backward on one hand and turns her face toward the viewer, using her other hand to catch a ribbon carried past by the wind. The camera looks upward from far below, with distant palace roofs, tiny airborne lanterns, layered clouds, and the enormous circular structure emphasizing height and scale.

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale1
    Sampler
    er_sde
    Seed1041490920667437
    Steps8
    ComfyUI Workflow

    The node graph used to generate this content โ€” pan and zoom to explore, or download it to run in ComfyUI.

    Info
    Image
    Likes
    0
    Created
    7/29/2026
    Base Model
    Krea 2
    Creator
    Ay1in
    Source
    CivitAI
    Actions