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    This is a luminous polished two-dimensional anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering remains clearly two-dimensional while using subtle dimensional color modeling to give the face, hair, fabric, ornaments, and water a refined sense of volume.

Use a clear medium-high-key exposure with bright, open midtones and generous ambient fill light. Keep the overall value range luminous and comfortable, with moderate global contrast and stronger selective local contrast around the face, eyes, costume edges, jewelry, and important water effects. Shadows remain open, transparent, and chromatic rather than turning dark gray or muddy blue. Preserve readable detail inside both illuminated and shaded areas, with a gradual transition into highlights and no abrupt separation between the bright character and the darker environment.

Use a clean and chromatically distinct white, aqua, violet, and pale-gold palette. Silver-white hair retains luminous pearl-white highlights, soft lavender-gray interior shadows, and faint cool-blue reflected light. White fabric remains clean and bright while preserving visible folds through pale blue, lavender, and neutral pearl-gray shading. Aqua fabric, crystalline dragon antlers, water ribbons, and scale-textured panels use clear turquoise, cyan, and blue-green color separation with vivid but controlled saturation. Pale violet eyes remain visibly purple, with layered iris color and clear pupils. Gold trim and jewelry provide restrained warm contrast through champagne-gold and soft amber reflections. Skin retains soft peach, rose, and cool neutral undertones instead of becoming uniformly pale blue.

Light the character with a soft cool key light balanced by gentle warm reflected light on the face, lips, skin, and gold ornaments. Use luminous water reflections, delicate rim lighting, sparkling droplets, and a limited number of bright accents to create radiance without washing out the larger surfaces. Maintain clear foreground, character, and background separation through color temperature, atmospheric depth, and selective edge clarity rather than harsh black-and-white contrast.

Keep the face and eyes crisp and expressive, the hair and costume clearly modeled, and the distant architecture and foliage slightly softer while retaining visible color. Use smooth gradients, clean color transitions, refined edges, controlled detail, luminous transparency, cohesive saturation, and a clear low-noise finish.

Xishi_YLQY. A detailed full-body view of a young woman kneeling beside a shallow forest stream. Her complete figure is visible as she carefully supports a transparent sphere of water between both hands. Several tiny fish swim inside the sphere while droplets detach from its surface and fall back into the stream. Her posture follows the uneven river stones naturally, with coherent hips, knees, feet, shoulders, elbows, fingers, and weight distribution. Moss-covered rocks, small white flowers, ferns, clear running water, hanging branches, and a distant waterfall surround her.

Render the image as a polished 2.5D anime fantasy game illustration with refined anatomy, naturally articulated hands, softly sculpted facial planes, smooth three-dimensional color modeling, and restrained painterly rendering. Preserve the original facial structure and natural eye shape. Render layered iris colors, clear pupils, fine radial detail, precise eyelids, delicate eyelashes, consistent alignment, and controlled reflections from the water sphere. Use matte dimensional skin, dappled forest lighting, soft reflected blue light, gradual highlight roll-off, transparent water materials, refined wet surfaces, clean edges, controlled detail, and strong separation between the hands, sphere, costume, and background.
    Prompt

    This is a luminous polished two-dimensional anime fantasy game key visual with delicate character design, graceful and confident linework, smooth cel-inspired shading, and softly painted color gradients. The rendering remains clearly two-dimensional while using subtle dimensional color modeling to give the face, hair, fabric, ornaments, and water a refined sense of volume. Use a clear medium-high-key exposure with bright, open midtones and generous ambient fill light. Keep the overall value range luminous and comfortable, with moderate global contrast and stronger selective local contrast around the face, eyes, costume edges, jewelry, and important water effects. Shadows remain open, transparent, and chromatic rather than turning dark gray or muddy blue. Preserve readable detail inside both illuminated and shaded areas, with a gradual transition into highlights and no abrupt separation between the bright character and the darker environment. Use a clean and chromatically distinct white, aqua, violet, and pale-gold palette. Silver-white hair retains luminous pearl-white highlights, soft lavender-gray interior shadows, and faint cool-blue reflected light. White fabric remains clean and bright while preserving visible folds through pale blue, lavender, and neutral pearl-gray shading. Aqua fabric, crystalline dragon antlers, water ribbons, and scale-textured panels use clear turquoise, cyan, and blue-green color separation with vivid but controlled saturation. Pale violet eyes remain visibly purple, with layered iris color and clear pupils. Gold trim and jewelry provide restrained warm contrast through champagne-gold and soft amber reflections. Skin retains soft peach, rose, and cool neutral undertones instead of becoming uniformly pale blue. Light the character with a soft cool key light balanced by gentle warm reflected light on the face, lips, skin, and gold ornaments. Use luminous water reflections, delicate rim lighting, sparkling droplets, and a limited number of bright accents to create radiance without washing out the larger surfaces. Maintain clear foreground, character, and background separation through color temperature, atmospheric depth, and selective edge clarity rather than harsh black-and-white contrast. Keep the face and eyes crisp and expressive, the hair and costume clearly modeled, and the distant architecture and foliage slightly softer while retaining visible color. Use smooth gradients, clean color transitions, refined edges, controlled detail, luminous transparency, cohesive saturation, and a clear low-noise finish. Xishi_YLQY. A detailed full-body view of a young woman kneeling beside a shallow forest stream. Her complete figure is visible as she carefully supports a transparent sphere of water between both hands. Several tiny fish swim inside the sphere while droplets detach from its surface and fall back into the stream. Her posture follows the uneven river stones naturally, with coherent hips, knees, feet, shoulders, elbows, fingers, and weight distribution. Moss-covered rocks, small white flowers, ferns, clear running water, hanging branches, and a distant waterfall surround her. Render the image as a polished 2.5D anime fantasy game illustration with refined anatomy, naturally articulated hands, softly sculpted facial planes, smooth three-dimensional color modeling, and restrained painterly rendering. Preserve the original facial structure and natural eye shape. Render layered iris colors, clear pupils, fine radial detail, precise eyelids, delicate eyelashes, consistent alignment, and controlled reflections from the water sphere. Use matte dimensional skin, dappled forest lighting, soft reflected blue light, gradual highlight roll-off, transparent water materials, refined wet surfaces, clean edges, controlled detail, and strong separation between the hands, sphere, costume, and background.

    Generation Settings

    Parameters used to generate this content

    Created with
    ComfyUI
    CFG Scale1
    Sampler
    er_sde
    Seed264513743661394
    Steps8
    ComfyUI Workflow

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    Info
    Image
    Likes
    0
    Created
    7/29/2026
    Base Model
    Krea 2
    Creator
    Ay1in
    Source
    CivitAI
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