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    empty communal sleeping c3ll
A completely empty communal sleeping cell for low ranking gladiators beneath a dystopian dark-fantasy arena in ancient Rome, cramped rectangular hypogeum cell, rough damp limestone walls, low barrel-vaulted ceiling, dirty cracked stone floor scattered with straw, several crude sleeping places made from flattened piles of hay lining both walls, coarse worn wool blankets, simple clay bowls and cups, short heavy iron chains fixed to wall rings, worn leather straps, a battered wooden stool and a few humble personal effects, traces of recent occupation but absolutely no occupants, cinematic photorealistic dark-fantasy environment, grounded ancient Roman architecture, camera positioned exactly inside the open stone doorway looking inward toward the back wall, dark doorframe and heavy iron door edges framing both sides of the image, strong one-point perspective, central floor open and readable for later character placement, weak cold daylight entering through a tiny high barred window on the back wall, faint warm corridor light coming from behind the camera, humid oppressive atmosphere, gray-brown stone, dirty golden straw, faded brown and muted red blankets, rusted iron, realistic detailed materials,<lora:training_1715964-20260718235200002:1>, Masterpiece,best quality,hi res,8k,(sharp focus, intricate, highly detailed),
    Prompt

    empty communal sleeping c3ll A completely empty communal sleeping cell for low ranking gladiators beneath a dystopian dark-fantasy arena in ancient Rome, cramped rectangular hypogeum cell, rough damp limestone walls, low barrel-vaulted ceiling, dirty cracked stone floor scattered with straw, several crude sleeping places made from flattened piles of hay lining both walls, coarse worn wool blankets, simple clay bowls and cups, short heavy iron chains fixed to wall rings, worn leather straps, a battered wooden stool and a few humble personal effects, traces of recent occupation but absolutely no occupants, cinematic photorealistic dark-fantasy environment, grounded ancient Roman architecture, camera positioned exactly inside the open stone doorway looking inward toward the back wall, dark doorframe and heavy iron door edges framing both sides of the image, strong one-point perspective, central floor open and readable for later character placement, weak cold daylight entering through a tiny high barred window on the back wall, faint warm corridor light coming from behind the camera, humid oppressive atmosphere, gray-brown stone, dirty golden straw, faded brown and muted red blankets, rusted iron, realistic detailed materials,<lora:training_1715964-20260718235200002:1>, Masterpiece,best quality,hi res,8k,(sharp focus, intricate, highly detailed),

    Generation Settings

    Parameters used to generate this content

    CFG Scale7
    Sampler
    DPM++ 2S a
    Seed24641669
    Steps30
    Negative Prompt

    Watermark, Text, censored, deformed, bad anatomy, disfigured, poorly drawn face, mutated, extra limb, ugly, poorly drawn hands, missing limb, floating limbs, disconnected limbs, disconnected head, malformed hands, long neck, mutated hands and fingers, bad hands, missing fingers, cropped, worst quality, low quality, mutation, poorly drawn, huge calf, bad hands, fused hand, missing hand, disappearing arms, disappearing thigh, disappearing calf, disappearing legs, missing fingers, fused fingers, abnormal eye proportion, Abnormal hands, abnormal legs, abnormal feet, abnormal fingers

    Info
    Image
    Likes
    4
    Created
    7/19/2026
    Base Model
    SDXL 1.0
    Creator
    arrssenne
    Source
    CivitAI
    Actions