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    <lora:ripleys_nightmare_V1:0.95> An ultra-detailed cinematic film still of a massive abandoned biomechanical cathedral hall from Scorn game. The colossal pillars and gothic arches are completely overgrown with raw pulsating flesh, torn muscle fibers, and fused steel pipes. Deep claustrophobic corridor stretching into the dark background. No humans, no clean surfaces. Rotten bone-white structure merged with industrial decay. Muted dark sepia and ash-grey color palette, complete absence of blue or red neon. Grim industrial horror, heavy volumetric dust, sharp focus on macro meat textures, matte surfaces, 8k.
    Prompt

    <lora:ripleys_nightmare_V1:0.95> An ultra-detailed cinematic film still of a massive abandoned biomechanical cathedral hall from Scorn game. The colossal pillars and gothic arches are completely overgrown with raw pulsating flesh, torn muscle fibers, and fused steel pipes. Deep claustrophobic corridor stretching into the dark background. No humans, no clean surfaces. Rotten bone-white structure merged with industrial decay. Muted dark sepia and ash-grey color palette, complete absence of blue or red neon. Grim industrial horror, heavy volumetric dust, sharp focus on macro meat textures, matte surfaces, 8k.

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    AUTOMATIC1111
    CFG Scale1
    Sampler
    Euler
    Seed2943352206
    Steps20

    Copies the original metadata text embedded by AUTOMATIC1111.

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    Created
    5/14/2026
    Source
    CivitAI
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